Miss Louise Lawrence

Higher Degree by Research Candidate

School of Computer Science and Information Technology

College of Engineering and Information Technology


Year Citation
2022 Lawrence, L. M., Lee, G., Billinghurst, M., & Rompapas, D. (2022). 3DColAR: Exploring 3D Color Selection and Surface Painting for Head Worn Augmented Reality using Hand Gestures. In Proceedings 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops Vrw 2022 (pp. 974-975). US: IEEE COMPUTER SOC.
DOI Scopus5 WoS4
2019 Teo, T., Lawrence, L., Lee, G. A., Billinghurst, M., & Adcock, M. (2019). Mixed reality remote collaboration combining 360 video and 3D reconstruction. In Conference on Human Factors in Computing Systems Proceedings (pp. 14 pages). UK: ASSOC COMPUTING MACHINERY.
DOI Scopus170 WoS137
2018 Hart, J. D., Piumsomboon, T., Lawrence, L., Lee, G. A., Smith, R. T., & Billinghurst, M. (2018). Demonstrating emotion sharing and augmentation in cooperative virtual reality games. In Chi Play 2018 Proceedings of the 2018 Annual Symposium on Computer Human Interaction in Play Companion Extended Abstracts (pp. 117-120). Australia: ASSOC COMPUTING MACHINERY.
DOI Scopus7 WoS2
2018 Hart, J. D., Piumsomboon, T., Lawrence, L., Lee, G. A., Smith, R. T., & Billinghurst, M. (2018). Emotion Sharing and Augmentation in Cooperative Virtual Reality Games. In PROCEEDINGS OF THE 2018 ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY COMPANION EXTENDED ABSTRACTS (CHI PLAY 2018) (pp. 453-460). Australia: ASSOC COMPUTING MACHINERY.
DOI WoS25
2018 Hart, J. D., Piumsomboon, T., Lawrence, L., Lee, G. A., Smith, R. T., & Billinghurst, M. (2018). Demonstrating Emotion Sharing and Augmentation in Cooperative Virtual Reality Games. In Adjunct Proceedings 2018 IEEE International Symposium on Mixed and Augmented Reality Ismar Adjunct 2018 (pp. 405-406). US: IEEE.
DOI
2018 Lawrence, L., Dey, A., & Billinghurst, M. (2018). The effect of video placement in AR conferencing applications. In D. McKay (Ed.), OzCHI '18 Proceedings of the 30th Australian Conference on Computer-Human Interaction (pp. 453-457). US: ACM Press.
DOI
2017 Lawrence, L. M., Hart, J. D., & Billinghurst, M. (2017). Holo Worlds Infinite: procedural spatial aware AR content. In A. Dey (Ed.), ICAT-EGVE 2017: Posters and Demos (pp. 39-40). Switzerland: The Eurographics Association.
DOI

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