| 2026 |
Joy, J. E., Du, X., Drogemuller, A., & Walsh, J. A. (2026). Just Warming Up: Exploring Heat and Wearables for Data Physicalization. In Proceedings of the Twentieth International Conference on Tangible, Embedded, and Embodied Interaction (pp. 1-7). ACM. DOI |
| 2025 |
Miao, T., Simon, T., Paniagua, J. O., & Walsh, J. (2025). Enhancing heavy machinery lift operation through projected cues. In Proceedings 2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct Ismar Adjunct 2025 (pp. 252-256). IEEE. DOI |
| 2025 |
Lamine, T., Hoa Tran, T. T., Hirchoua, B., Peillard, E., & Walsh, J. (2025). Examining the impact of AR Weather Customization on Trust in Autonomous Vehicles. In Proceedings 2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct Ismar Adjunct 2025 (pp. 583-589). IEEE. DOI |
| 2025 |
Tran, T. T. H., Peillard, E., Walsh, J., Moreau, G., & Thomas, B. (2025). Impact of Adding, Removing and Modifying Driving and Non-Driving Related Information on Trust in Autonomous Vehicles. In 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 1262-1263). US: IEEE. DOI Scopus1 WoS1 |
| 2025 |
Khan, A. A., Yu, R., Gu, N., Walsh, J., & Liu, T. (2025). Application of Virtual Reality to Mitigate the Onsite Assembly Risks of Modular Construction: Training and Assessment Scenarios. In Lecture Notes in Civil Engineering Vol. 564 LNCE (pp. 279-296). Singapore: Springer. DOI |
| 2025 |
Nguyen, H. C., Cunningham, A., Schumacher, P., & Walsh, J. A. (2025). From Boxes to Blueprints: An Investigation of User Expectations and Design Strategies for Spatial Augmented Reality UX/UI. In Proceedings 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops Vrw 2025 (pp. 758-762). US: IEEE COMPUTER SOC. DOI |
| 2024 |
Du, X., Satriadi, K. A., Drogemuller, A., Matthews, B., Smith, R. T., Walsh, J., & Cunningham, A. (2024). That's rough! Encoding data into roughness for physicalization. In F. Mueller (Ed.), CHI '24: Proceedings of the CHI Conference on Human Factors in Computing Systems (pp. 1-16). US: Association for Computing Machinery. DOI Scopus2 WoS2 |
| 2024 |
Zhang, C., Cao, R., Cunningham, A., & Walsh, J. A. (2024). Whatever could be, could be: Visualizing Future Movement Predictions. In Proceedings 2024 IEEE Conference on Virtual Reality and 3D User Interfaces VR 2024 (pp. 126-136). US: IEEE COMPUTER SOC. DOI Scopus3 WoS2 |
| 2023 |
May, K. W., Walsh, J., Smith, R. T., Gu, N., & Thomas, B. H. (2023). Examining VR Technologies for Immersive Lighting Performance Simulation and Visualisation in Building Design and Analysis. In Proceedings 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops Vrw 2023 (pp. 913-914). USA: IEEE COMPUTER SOC. DOI Scopus1 WoS1 |
| 2023 |
McDade, J., Drogemuller, A., Jing, A., Ireland, N., Walsh, J., Thomas, B., . . . Cunningham, A. (2023). CADET: a collaborative agile data exploration tool for mixed reality. In Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2022 (pp. 899-900). US: IEEE. DOI Scopus8 WoS2 |
| 2022 |
May, K. W., Jing, A., Walsh, J., Smith, R. T., Gu, N., & Thomas, B. H. (2022). Towards a Quantitative Approach for Monitoring and Evaluating Construction Defect Management Inspection Performance using Eye-tracking Technologies. In Proceedings 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct Ismar Adjunct 2022 (pp. 776-781). US: IEEE COMPUTER SOC. DOI Scopus1 WoS1 |
| 2022 |
May, K., Walsh, J., Smith, R., Gu, N., & Thomas, B. (2022). UnityRev - Bridging the gap between BIM authoring platforms and game engines by creating a real-time bi-directional exchange of BIM data. In Post-carbon, Proceedings of the 27th International Conference of the Association for Computer Aided Architectural Design Research in Asia (CAADRIA) Vol. 2 (pp. 527-536). Australia: CAADRIA. DOI |
| 2021 |
Walsh, J. A., Baumeister, J., & Thomas, B. H. (2021). Spatial augmented reality visibility and line-of-sight cues for building design. In S. N. Spencer (Ed.), Proceedings of the ACM Symposium on Virtual Reality Software and Technology VRST (pp. 5 pages). US: ASSOC COMPUTING MACHINERY. DOI Scopus1 WoS1 |
| 2021 |
Drogemuller, A., Cunningham, A., & Walsh, J. (2021). Haptic and visual comprehension of a 2d graph layout through physicalisation. In Conference on Human Factors in Computing Systems Proceedings (pp. 1-16). US: Association for Computing Machinery. DOI Scopus17 |
| 2021 |
Drogemuller, A., Walsh, J., Smith, R. T., Adcock, M., & Thomas, B. H. (2021). Turning everyday objects into passive tangible controllers. In TEI 2021 - Proceedings of the 15th International Conference on Tangible, Embedded, and Embodied Interaction (pp. 1-4). US: ACM. DOI Scopus19 WoS15 |
| 2021 |
Cao, R., Zou-Williams, L., Cunningham, A., Walsh, J., Kohler, M., & Thornas, B. H. (2021). Comparing the neuro-physiological effects of cinematic virtual reality with 2D monitors. In Proceedings of the 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2021) (pp. 729-738). online: IEEE. DOI Scopus18 WoS13 |
| 2020 |
May, K. W., Walsh, J., Smith, R. T., Gu, N., & Thomas, B. H. (2020). VRGlare: A Virtual Reality Lighting Performance Simulator for real-time Three-Dimensional Glare Simulation and Analysis. In Proceedings of the 37th International Symposium on Automation and Robotics in Construction Isarc 2020 from Demonstration to Practical Use to New Stage of Construction Robot (pp. 32-39). UK: International Association on Automation and Robotics in Construction (IAARC). DOI Scopus7 |
| 2019 |
Ssin, S. Y., Walsh, J. A., Smith, R. T., Cunninqham, A., & Thomas, B. H. (2019). GeoGate: Correlating geo-temporal datasets using an augmented reality space-time cube and tangible interactions. In 26th IEEE Conference on Virtual Reality and 3D User Interfaces VR 2019 Proceedings (pp. 210-219). US: IEEE. DOI Scopus40 WoS33 |
| 2019 |
Cao, R., Walsh, J., Cunningham, A., Reichherze, C., Dey, S., & Thomas, B. H. (2019). A preliminary exploration of montage transitions in cinematic virtual reality. In 2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 65-70). US: IEEE. DOI Scopus11 WoS10 |
| 2019 |
Drogemuller, A., Cunningham, A., Walsh, J., & Thomas, B. H. (2019). Towards instantiating design principles for physical networks. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (pp. 1-9). UK: Association for Computing Machinery. |
| 2019 |
Cunningham, A., Nowina-Krowicki, M., Walsh, J., Chung, J., Wark, S., & Thomas, B. H. (2019). Provenance narratives and visualisation to support understanding and trust. In 23rd International Congress on Modelling and Simulation Supporting Evidence Based Decision Making the Role of Modelling and Simulation Modsim 2019 (pp. 421-427). Australia: Modelling and Simulation Society of Australia and New Zealand. |
| 2019 |
Walsh, J., Cunningham, A., Wark, S., Nowina-Krowicki, M., & Thomas, B. H. (2019). Narrative Visualisation of Simulations: Finding the Stories Within the Data. In 23rd International Congress on Modelling and Simulation Supporting Evidence Based Decision Making the Role of Modelling and Simulation Modsim 2019 (pp. 256-262). Australia: The Modelling and Simulation Society of Australia and New Zealand. DOI Scopus1 |
| 2018 |
Drogemuller, A., Cunningham, A., Walsh, J., Cordeil, M., Ross, W., & Thomas, B. (2018). Evaluating Navigation Techniques for 3D Graph Visualizations in Virtual Reality. In 2018 International Symposium on Big Data Visual and Immersive Analytics Bdva 2018 (pp. 1-10). US: IEEE. DOI Scopus48 |
| 2018 |
Cunningham, A., Walsh, J., & Thomas, B. (2018). Immersive Visualisation of Geo-Temporal Narratives in Law Enforcement. In 2018 International Symposium on Big Data Visual and Immersive Analytics Bdva 2018 (pp. 1-8). US: IEEE. DOI Scopus12 |
| 2018 |
Walsh, J., Cunningham, A., Smith, R., & Thomas, B. (2018). Tangible Braille Plot: Tangibly Exploring Geo-Temporal Data in Virtual Reality. In 2018 International Symposium on Big Data Visual and Immersive Analytics Bdva 2018 (pp. 1-6). US: IEEE. DOI Scopus8 |
| 2017 |
Ssin, S. Y., Zucco, J. E., Walsh, J. A., Smith, R. T., & Thomas, B. H. (2017). SONA: Improving situational awareness of geotagged information using tangible interfaces. In 2017 International Symposium on Big Data Visual Analytics, BDVA 2017 (pp. 1-8). US: IEEE. DOI Scopus3 |
| 2017 |
Ssin, S. Y., Zucco, J. E., Walsh, J. A., Smith, R. T., & Thomas, B. H. (2017). SONA: Improving Situational Awareness of Geotagged Information using Tangible Interfaces. In 2017 INTERNATIONAL SYMPOSIUM ON BIG DATA VISUAL ANALYTICS (BDVA) (pp. 9-16). AUSTRALIA, Adelaide: IEEE. WoS3 |
| 2016 |
Walsh, J. A., Zucco, J., Smith, R. T., & Thomas, B. H. (2016). Temporal-Geospatial Cooperative Visual Analysis. In T. Bednarz, U. Engelke, J. Heinrich, K. Klein, & Q. V. Nguyen (Eds.), 2016 INTERNATIONAL SYMPOSIUM ON BIG DATA VISUAL ANALYTICS (BDVA) (pp. 33-40). AUSTRALIA, Sydney: IEEE. WoS1 |
| 2016 |
Walsh, J. A., Zucco, J., Smith, R. T., & Thomas, B. H. (2016). Temporal-geospatial cooperative visual analysis. In 2016 Big Data Visual Analytics (BDVA) proceedings (pp. 1-8). US: IEEE. DOI Scopus8 |
| 2014 |
Walsh, J. A., von Itzstein, S., & Thomas, B. H. (2014). Ephemeral interaction using everyday objects. In Conferences in Research and Practice in Information Technology Series Vol. 150 (pp. 29-37). Sydney, NSW: Australian Computer Society. Scopus22 |
| 2013 |
Walsh, J. A., von Itzstein, S., & Thomas, B. H. (2013). Tangible agile mapping: Ad-hoc tangible user interaction definition. In Conferences in Research and Practice in Information Technology Series Vol. 139 (pp. 3-12). Australia: Australian Computer Society. Scopus4 |
| 2011 |
Walsh, J. A., & Thomas, B. H. (2011). Visualising environmental corrosion in outdoor augmented reality. In User interfaces 2011 : proceedings of the twelfth Australasian user interface conference Vol. 117 (pp. 39-46). Sydney: Australian Computer Society. Scopus17 |
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