Mr Steve Cook
Senior Lecturer
School of Communication, Media and Journalism
College of Creative Arts, Design and Humanities
Steven Cook, Senior Lecturer and Head of the Realities Extended business unit ( https://arts.adelaide.edu.au/realities-extended/ ), specialises in immersive technology (VR (Virtual Reality), MR (Mixed Reality) and AR (Augmented Reality)), and mobile/ubiquitous technology research and development.With both academic and industry experience spanning countries such as Japan, Taiwan and Australia, Steven has led numerous immersive and mobile/ubiquitous technology projects for both internal academic stakeholders and large scale governmental/industry stakeholders.Steven has been an invited speaker on the topic of VR/SVEs for the Australian Government, and the International Workshop on the Educational Applications of 3D Multi-User Interactive Environments held in Taiwan, and an invited Program Committee Member for conferences held through Australasia.Steven's current research interests are surrounding the use of biometrics and analytics within VR (Virtual Reality) and MR (Mixed Reality) simulations to add quantitative analysis mechanisms.
Please see 'Grants and Funding' section.
| Date | Position | Institution name |
|---|---|---|
| 2019 - ongoing | Senior Lecturer | The University of Adelaide |
| 2018 - 2019 | Lecturer | The University of Adelaide |
| 2016 - 2018 | Learning Designer | The University of Adelaide |
| 2001 - 2015 | Lecturer | Japan Advanced Institute of Science and Technology |
| Year | Citation |
|---|---|
| 2023 | Blanco, D., Roberts, R. M., Gannoni, A., & Cook, S. (2023). Assessment and treatment of mental health conditions in children and adolescents: A systematic scoping review of how virtual reality environments have been used.. Clin Child Psychol Psychiatry, 29(3), 1070-1086. Scopus8 WoS8 Europe PMC3 |
| 2015 | Cook, S. A., Ogata, H., Elwell, M. G., & Ikeda, M. (2015). Acculturation in context: knowledge sharing through ubiquitous technologies. Research and Practice in Technology Enhanced Learning, 10(1), 27 pages. |
| Year | Citation |
|---|---|
| 2010 | Medeni, T. D., Elwell, M., Cook, S. A., & de Souza, E. G. M. (2010). Learning reflection and creativity in online game communities. In Virtual Communities Concepts Methodologies Tools and Applications (Vol. 3-4, pp. 1760-1772). DOI Scopus2 |
| 2008 | Medeni, T. D., Elwell, M., Cook, S. A., & de Souza, E. G. M. (2008). Learning Reflection and Creativity in Online Game Communities. In Encyclopedia of Networked and Virtual Organizations (pp. 808-817). IGI Global. DOI Scopus3 |
| - | Medeni, T. D., Elwell, M., Cook, S. A., & de Souza, E. G. M. (n.d.). Learning Reflection and Creativity in Online Game Communities. In Virtual Communities (pp. 1760-1772). IGI Global. DOI |
| Year | Citation |
|---|---|
| 2014 | Elwell, M., Lin, T. J., Cook, S., Martin, C., Terrillon, J. C., & Lan, Y. J. (2014). Sauce for the goose? Testing SVECTAT in Japan and Taiwan. In Proceedings of the 22nd International Conference on Computers in Education Icce 2014 (pp. 785-789). |
| 2013 | Cook, S. A., Ogata, H., Elwell, M. G., & Ikeda, M. (2013). Acculturation in context: Knowledge sharing through ubiquitous technologies. In Proceedings of the 21st International Conference on Computers in Education Icce 2013 (pp. 508-517). |
| 2013 | Elwell, M. G., Terrillon, J. C., & Cook, S. A. (2013). Apples and oranges? Second Life vs. OpenSim for language learning. In Workshop Proceedings of the 21st International Conference on Computers in Education Icce 2013 (pp. 46-51). |
| 2013 | Cook, S. A., Ogata, H., & Elwell, M. G. (2013). Meta-documentation: The dissemination of the tacit knowledge inherently attached to organisational documents. In Proceedings of the 21st International Conference on Computers in Education Icce 2013 (pp. 539-543). |
| 2013 | Elwell, M. G., Cook, S. A., Guenter, M. E., & Elwell, M. J. (2013). Half-full or half-empty: Digital entertainment games for 21st century education. In Proceedings of the 21st International Conference on Computers in Education Icce 2013 (pp. 627-632). |
| 2012 | Elwell, M., Elwell, M., & Cook, S. (2012). Beating the odds - The successful online game community of DeX. In Joint Proceedings of the Work in Progress Poster and Invited Young Researcher Symposium at the 18th International Conference on Computers in Education Icce 2010 (pp. 53-55). |
| 2012 | Cook, S., Elwell, M., & Leigh, M. (2012). Classroom learning, virtual world application - Developing the SVECTAT method. In Joint Proceedings of the Work in Progress Poster and Invited Young Researcher Symposium at the 18th International Conference on Computers in Education Icce 2010 (pp. 50-52). Scopus2 |
| 2010 | Leigh, M., Elwell, M. G., & Cook, S. (2010). Recreating ancient Egyptian culture in second life. In Digitel 2010 the 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (pp. 114-118). IEEE. DOI Scopus5 |
| 2010 | Elwell, M., Cook, S., Leigh, M., & Elwell, M. (2010). Around the worlds - Testing the SVECTAT method. In Workshop Proceedings of the 18th International Conference on Computers in Education Icce 2010 (pp. 268-273). Scopus2 |
| 2009 | Elwell, M., Cook, S., Leigh, M., & Terrillon, J. C. (2009). Shared virtual environment complementing task achievement training. In Proceedings of the 17th International Conference on Computers in Education Icce 2009 (pp. 757-759). Scopus5 |
| 2007 | Cook, S. A., Elwell, M. G., & Medeni, T. D. (2007). New voices for the digitally deaf: Vocoder technology to create articulate speech for objects. In 15th International Conference on Computers in Education Supporting Learning Flow Through Integrative Technologies Icce 2007. |
| Year | Citation |
|---|---|
| 2022 | Millar, S., O'Rielly, J., McConnochie, G., Blencowe, M., Turner, L., Wiederman, S., . . . Thewlis, D. (2022). Moving from the lab to the field: accuracy and reliability of wearable sensors in the estimation of lower limb joint kinematics. Poster session presented at the meeting of Defence Human Sciences Symposium. |
| 2022 | O'Rielly, J., Millar, S., Blencowe, M., Turner, L., Wiederman, S., Palmer, E., . . . Ma-Wyatt, A. (2022). Visual perceptual performance during locomotion: implications for information display technologies. Poster session presented at the meeting of Defence Human Sciences Symposium. |
| 2019 | Tan, P., Cook, S., & Silveira, T. M. (2019). The Future of Music Therapy: Implications of a Virtual Reality program at the Royal Adelaide Hospital.. Poster session presented at the meeting of RMSANZ (Rehabilitation Medicine Society of Australia and New Zealand). |
| Year | Citation |
|---|---|
| 2025 | Cook, S., Hall, M., Schoemaker, E., & Castle, T. (2025). Pixel Paint (No. Of Pieces: 10 days) [Digital Interactive Experience]. ILA (Immersive Light and Art). |
| 2025 | Cook, S., Schoemaker, E., Hall, M., & Castle, T. (2025). Neon Canvas - A Multi-User Interactive Art Installation on Large Scale LED (Light Emitting Diode) Wall Displays (No. Of Pieces: Running from the 8th of January to the 26th of January) [Visual, Audio Interactive Experience]. ILA (Immersive Light and Art). |
| 2023 | Chan, O. Y., & Cook, S. (2023). The Dreamland: Isthmus - Interactive performance via the use of experimental AR (Augmented Reality) and escape game methodology (No. Of Pieces: 2 days) [Performance]. The Joiners, Hindmarsh: Adelaide Fringe Festival. |
| Year | Citation |
|---|---|
| 2021 | Hajdu, T., Cook, S., & Humphrey, A. (2021). Art of the Possible: Art Tech: Art and Technology Exhibition (No. Of Pieces: 4 day festival) [Festival]. University of Adelaide: https://artofthepossible.com.au. |
- Cook S., Schoemaker E., Hall M., Castle T. (2025) ILA (Immersive Light and Art) Neon Canvas $9,000
- Cook S., Schoemaker E., Hall M., Castle T. (2025) Starlight Foundation DEE (Department of External Engagement) and ABLE Faculty $20,000
- Cook S., Schoemaker E., Hall M., Castle T. (2025) MOD RESILIENCE - Transformative Repair Interactive Session $20,000
- Cook S., Schoemaker E., Hall M., Castle T. (2025) MAITS (Medical AI Technology Systems) DICOM Visualisation Tool for MR (Mixed Reality) Systems $10,000
- Cook S., Schoemaker E., Hall M., Castle T. (2024-2025) AES Reboa for MR (Mixed Reality) $13,400
- Cook S. Commercial Accelerator Scheme (CAS) funding: Interactive particle creation tool (2023-2024) $80,000
- Cook S. Immersive Data Visualisation - Internal research support competitive funding (2022) $500
- Aaron H., Cook S., Amit S. Building Memories - The use of VR (Virtual Reality) to consume traditional art within context. [Digi+ FAME Accelerate Grant] (2022) $10,000
- Cook S., Rolan P. NALHN Innovation Program - Use of a virtual reality music and movement tool to improve pain and rehabilitation outcomes in a population with currently poor outcomes. $10,000
- Palmer E., Culton J., Searston R., Bennett T., Cook S., Davies M., Ding B., Robertson W., Turnbull D. (2022). Developing situational awareness in lunar exploration activities. [Digi+ FAME Accelerate Grant]. University of Adelaide $100,000
- Ma-Wyatt A., Cook S., Thewlis D., and Palmer E. Investigation of the Impact of placement of visual information in the visual field on a user’s ability to navigate in the environment and deploy attention/ Impact of latency on human perception and physical movement. Australian Government. (2020-2023), $1,150,777
- Cook S., Palmer E. Situational Awareness in virtual reality. Australian Government (2019), $13,000
- Cook S., Palmer E. Design of VR experiences in medicine. AGD. (2018-2019), $14,000
- Cook S., Palmer E. Design of VR experiences in medicine. AES. (2018), $20,000
- Cook S., Palmer E. Situational Awareness in virtual reality. Australian Government (2018), $60,000
- Cook S., Ikeda M. Educational Program for International Communication. Metacognitive approach to inter-cultural communication. Kagaku Kenkyu. (2013) $8,000 AUD equivalent
- Cook S., Elwell M., Medeni T. New Voices for the Digitally Deaf: Vocoder Technology to Create Articulate Speech for Objects. Nakayama Foundation 2007 $11,000 AUD equivalent
Steven is:
- Program Director for the Master of Immersive Media Technologies
- Course Coordinator for the Department of Media
Steven specialises in and teaches:
- Virtual, Mixed and Augmented Realities - including 3D modelling, texture painting, HCI (Human Computer Interface) design, programming, sound engineering/design, and platform targeting
- Movement based analytics within immersive technology platforms
- Simulation based HCI (Human Computer Interaction), including physiological response characteristics
- Immersive technology business frameworks
- Interdisciplinary research with interactive digital systems and art
Recent awards and results:
- Winner the 'Dean's Commendation for Outstanding Teaching in Response to Covid-19'
- Student feedback (SELTs) among the highest in the university
| Date | Institution | Department | Organisation Type | Country |
|---|---|---|---|---|
| 2021 - ongoing | The University of Adelaide | Realities Extended | Business and professional | Australia |
| 2020 - ongoing | The University of Adelaide | Faculty of Arts | Business and professional | Australia |
| 2013 - 2017 | NTNU (National Taiwan Normal University) | Department of Applied Chinese Language and Culture | School or college | Taiwan, Province of China |
| 2000 - 2001 | Ishikawa Public Education | Komatsu Exchange | Business and professional | Japan |