Mr Rory Thoman
Higher Degree by Research Candidate
School of Computer Science and Information Technology
College of Engineering and Information Technology
Greetings! I am a PhD candidate in the Australian Research Centre for Interactive and Virtual Environments (IVE) at the University of Adelaide, where my research sits at the intersection of computer science and educational practice. My doctoral work examines how online assessment security techniques are operationalised and validated, with a focus on the evidence base underlying tools such as live remote proctoring, lockdown browsers, and plagiarism detection software.
Before entering academic research, I worked in IT and software development, and that technical grounding continues to shape how I approach research design and evidence evaluation. I am drawn to questions that sit at the boundary between systems thinking and human behaviour, particularly where the assumptions embedded in technical solutions do not hold up under scrutiny in real-world educational contexts.
Outside of my doctoral work, I serve as a Graduate Research Student Representative for the School of Computer Science and Information Technology. I also have a keen interest in AI, particularly reinforcement learning and AI applied to video games. As a gamer, streamer, and researcher, these three things coalesce naturally into a set of interests that I carry across both my professional and personal life.
The primary focus of my doctoral work is academic integrity and online assessment security techniques and technologies, examining the tools and strategies institutions use to maintain the validity of digital assessments. I am particularly interested in how the effectiveness of these systems is measured, what assumptions underpin those measurements, and whether the evidence base in the literature holds up under scrutiny.
Alongside this, I have a strong interest in artificial intelligence, particularly reinforcement learning and its application to video game environments. This area sits at a compelling intersection of systems design, adaptive behaviour, and human-computer interaction, and connects naturally to broader questions about how intelligent systems learn, make decisions, and perform in complex, dynamic contexts.
| Date | Position | Institution name |
|---|---|---|
| 2021 - 2024 | Repair Technician | Bizup |
| 2020 - 2025 | Tutor | University of South Australia |
| Date | Institution name | Country | Title |
|---|---|---|---|
| 2020 - 2020 | University of South Australia | Australia | Bachelor of Information Technology (Honors) |
| 2016 - 2019 | University of South Australia | Australia | Bachelor of Information Technology (Games and Entertainment Design) |
I currently teach Problem Solving and Programming, and introductory programming course for first year IT students, alongside Game Design for third year students. I have taught a variety of courses in the past including Object Orientated Programming, Programming Fundamentals in C, Database and Web Development, and others.