
Daniel King
School of Psychology
Faculty of Health and Medical Sciences
Eligible to supervise Masters and PhD - email supervisor to discuss availability.
Dr Daniel King is a Senior Research Fellow and clinical psychologist in the School of Psychology at the University of Adelaide. His research expertise is technology-based problems, with a specific focus on young people's digital gambling, Internet gaming, and social media use.
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Appointments
Date Position Institution name 2010 - ongoing Senior Research Fellow The University of Adelaide -
Awards and Achievements
Date Type Title Institution Name Country Amount 2019 Award Tall Poppy Science Award AIPS Australia - 2017 Award Paul Bourke Award for Early Career Research ASSA Australia - 2016 Award Executive Dean's Award for Research Excellence (Early Career) The University of Adelaide Australia $300 2015 Award Citation Award - Social Sciences Thomson Reuters Australia - 2014 Award APS Early Career Researcher Award Australian Psychological Society - - 2013 Award Tracey Goodall Early Career Research Award AACBT - - -
Education
Date Institution name Country Title The University of Adelaide Australia Ph.D Flinders University Australia M.Psych (Clin) University of South Australia Australia B.Psych (Hons) -
Research Interests
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Journals
Year Citation 2023 Giardina, A., Starcevic, V., King, D. L., Schimmenti, A., Di Blasi, M., & Billieux, J. (2023). Research Directions in the Study of Gaming-Related Escapism: a Commentary to Melodia, Canale, and Griffiths (2020). International Journal of Mental Health and Addiction, 21(2), 1075-1081.
Scopus13 WoS102023 Greer, N., Rockloff, M., Hing, N., Browne, M., & King, D. L. (2023). Skin Gambling Contributes to Gambling Problems and Harm After Controlling for Other Forms of Traditional Gambling. Journal of Gambling Studies, 39(1), 225-247.
Scopus7 WoS10 Europe PMC52023 Greer, N., Hing, N., Rockloff, M., Browne, M., & King, D. L. (2023). Motivations for Esports Betting and Skin Gambling and Their Association with Gambling Frequency, Problems, and Harm. Journal of Gambling Studies, 39(1), 339-362.
Scopus2 WoS2 Europe PMC82023 Carragher, N., Long, J., Radu, I., King, D. L., Billieux, J., Rumpf, H. J., . . . Higuchi, S. (2023). Monitoring the impact of the COVID-19 pandemic on problematic gambling and gaming: an international key informant survey. International Gambling Studies, 23(2), 203-224.
Scopus1 WoS12023 Park, J. J., King, D. L., Wilkinson-Meyers, L., & Rodda, S. N. (2023). The Practice and Feasibility of Screening, Treatment, and Referral for Gaming Problems in Gambling, Alcohol and Other Drugs, and Youth Services. International Journal of Mental Health and Addiction, 16 pages.
2023 Delfabbro, P., & King, D. (2023). The evolution of young gambling studies: digital convergence of gaming, gambling and cryptocurrency technologies. International Gambling Studies, 23(3), 1-14.
Scopus22023 Hing, N., Russell, A. M. T., King, D. L., Rockloff, M., Browne, M., Newall, P., & Greer, N. (2023). Not all games are created equal: Adolescents who play and spend money on simulated gambling games show greater risk for gaming disorder. Addictive Behaviors, 137, 10 pages.
Scopus2 WoS22023 Delfabbro, P., King, D., & Parke, J. (2023). The complex nature of human operant gambling behaviour involving slot games: Structural characteristics, verbal rules and motivation. Addictive Behaviors, 137, 8 pages.
Scopus2 WoS1 Europe PMC12023 Flayelle, M., Brevers, D., King, D. L., Maurage, P., Perales, J. C., & Billieux, J. (2023). A taxonomy of technology design features that promote potentially addictive online behaviours. Nature Reviews Psychology, 2(3), 136-150.
Scopus112023 Luquiens, A., Guillou, M., Giustiniani, J., Barrault, S., Caillon, J., Delmas, H., . . . Grall-Bronnec, M. (2023). Author Correction: Pictograms to aid laypeople in identifying the addictiveness of gambling products (PictoGRRed study) (Scientific Reports, (2022), 12, 1, (22510), 10.1038/s41598-022-26963-9). Scientific Reports, 13(1), 2 pages.
2023 Szász-Janocha, C., Magann, M., Gold, H., Lindenbergorcid, K., Delfabbroorcid, P., & King, D. L. (2023). Problem gaming-related harm experienced by partners and parents of individuals with gaming problems and their help-seeking experiences. Journal of Behavioral Addictions, 12(1), 137-147.
2023 Kowalik, B., Delfabbro, P. H., & King, D. L. (2023). Impaired control over gaming scale (ICOGS): Development, confirmatory factor validation, and psychometric evaluation. Addictive Behaviors Reports, 17, 100489.
2023 Galanis, C. R., Weber, N., Delfabbro, P. H., Billieux, J., & King, D. L. (2023). Gaming disorder and stigma-related judgements of gaming individuals: An online randomized controlled trial. Addiction, 118(9), 1687-1698.
Scopus2 WoS22023 Brevers, D., King, D. L., & Billieux, J. (2023). Perspectives on adaptive and maladaptive involvement into esports.. Addictive behaviors, 144, 3 pages.
2023 Russell, A., Browne, M., Hing, N., Rockloff, M., Newall, P. W. S., Dowling, N., . . . Woo, L. (2023). Electronic gaming machine accessibility and gambling problems: A natural policy experiment.
2023 Kim, H. S., Leslie, R. D., Stewart, S. H., King, D. L., Demetrovics, Z., Andrade, A. L. M., . . . Hodgins, D. C. (2023). A scoping review of the association between loot boxes, esports, skin betting, and token wagering with gambling and video gaming behaviors. Journal of Behavioral Addictions, 12(2), 309-351.
2023 Stevens, M. W., Dorstyn, D., Delfabbro, P. H., & King, D. L. (2023). Corrigendum to: Stevens, M. W. R., Dorstyn, D., Delfabbro, P. H., & King, D. L. (2021). Global prevalence of gaming disorder: A systematic review and meta-analysis. Australian and New Zealand Journal of Psychiatry, 55, 553-568.. Aust N Z J Psychiatry, 57(6), 928.
2023 Di Censo, G., Delfabbro, P., & King, D. L. (2023). The impact of gambling advertising and marketing on young people: A critical review and analysis of methodologies. International Gambling Studies, 21 pages.
Scopus1 WoS12023 Müller, S. M., Antons, S., Wegmann, E., Ioannidis, K., King, D. L., Potenza, M. N., . . . Brand, M. (2023). A systematic review and meta-analysis of risky decision-making in specific domains of problematic use of the internet: Evidence across different decision-making tasks.. Neurosci Biobehav Rev, 152, 1-15.
Scopus2 WoS3 Europe PMC12023 Delic, A., Delfabbro, P., & King, D. L. (2023). Understanding the Risks and Individual Difference Factors Associated with Engagement in Monetised (Play-to-Earn) Gaming. International Journal of Mental Health and Addiction, 17 pages.
2023 Starcevic, V., Eslick, G. D., Viswasam, K., Billieux, J., Gainsbury, S. M., King, D. L., & Berle, D. (2023). Problematic online behaviors and psychopathology in Australia. Psychiatry Research, 327, 9 pages.
Scopus1 Europe PMC12023 Russell, A. M. T., Browneorcid, M., Hingorcid, N., Rocklofforcid, M., Newallorcid, P., Dowling, N. A., . . . Woo, L. (2023). Electronic gaming machine accessibility and gambling problems: A natural policy experiment. Journal of Behavioral Addictions, 12(3), 721-732.
2023 Niu, X., Li, J. Y., King, D. L., Rost, D. H., Wang, H. Z., & Wang, J. L. (2023). The relationship between parenting styles and adolescent problematic Internet use: A three-level meta-analysis. Journal of Behavioral Addictions, 12(3), 652-669.
2023 Niu, X., Xie, Y. X., Gou, L. X., King, D. L., Gu, J. J., & Wang, J. L. (2023). The association between adult attachment and problematic Internet use: A three-level meta-analysis. Computers in Human Behavior, 149, 15 pages.
2023 Di Censo, G., Delfabbro, P., & King, D. L. (2023). Young People’s Perceptions of the Effects and Value of Sports Betting Inducements. International Journal of Mental Health and Addiction, 21 pages.
2023 Franze, A., Galanisorcid, C. R., & King, D. L. (2023). Social chatbot use (e.g., ChatGPT) among individuals with social deficits: Risks and opportunities. Journal of Behavioral Addictions.
2022 Billieux, J., Flayelle, M., & King, D. L. (2022). Addiction: expand diagnostic borders with care. Nature, 611(7937), 665.
Scopus4 WoS3 Europe PMC12022 Luquiens, A., Guillou, M., Giustiniani, J., Barrault, S., Caillon, J., Delmas, H., . . . Grall-Bronnec, M. (2022). Pictograms to aid laypeople in identifying the addictiveness of gambling products (PictoGRRed study). Scientific Reports, 12(1), 12 pages.
Scopus1 WoS2 Europe PMC12022 Slack, J. D., Delfabbro, P., & King, D. L. (2022). Toward a delineation of the differences between high engagement and problem gaming. Addictive Behaviors Reports, 16, 100462.
Scopus42022 Hing, N., Dittman, C. K., Russell, A. M. T., King, D. L., Rockloff, M., Browne, M., . . . Greer, N. (2022). Adolescents Who Play and Spend Money in Simulated Gambling Games Are at Heightened Risk of Gambling Problems. International Journal of Environmental Research and Public Health, 19(17), 15 pages.
Scopus2 WoS22022 Delfabbro, P., Delic, A., & King, D. L. (2022). Understanding the mechanics and consumer risks associated with play-to-earn (P2E) gaming. Journal of Behavioral Addictions, 11(3), 716-726.
Scopus6 WoS32022 Park, J. J., King, D. L., Wilkinson-Meyers, L., & Rodda, S. N. (2022). Content and Effectiveness of Web-Based Treatments for Online Behavioral Addictions: Systematic Review. JMIR Mental Health, 9(9), e36662.
Scopus3 WoS3 Europe PMC12022 Carragher, N., Billieux, J., Bowden-Jones, H., Achab, S., Potenza, M. N., Rumpf, H. J., . . . Poznyak, V. (2022). Brief overview of the WHO Collaborative Project on the Development of New International Screening and Diagnostic Instruments for Gaming Disorder and Gambling Disorder. Addiction, 117(7), 2119-2121.
Scopus9 WoS5 Europe PMC32022 Hing, N., Russell, A. M. T., Browne, M., Rockloff, M., Tulloch, C., Rawat, V., . . . Woo, L. (2022). Gambling-related harms to concerned significant others: A national Australian prevalence study. Journal of Behavioral Addictions, 11(2), 361-372.
Scopus8 WoS6 Europe PMC52022 Király, O., Billieux, J., King, D. L., Urbán, R., Koncz, P., Polgár, E., & Demetrovics, Z. (2022). A comprehensive model to understand and assess the motivational background of video game use: The Gaming Motivation Inventory (GMI). Journal of Behavioral Addictions, 11(3), 796-819.
Scopus6 WoS5 Europe PMC22022 Baggio, S., Starcevic, V., Billieux, J., King, D. L., Gainsbury, S. M., Eslick, G. D., & Berle, D. (2022). Testing the spectrum hypothesis of problematic online behaviors: A network analysis approach.. Addictive behaviors, 135, 7 pages.
Scopus13 WoS11 Europe PMC72022 Fineberg, N. A., Menchón, J. M., Hall, N., Dell'Osso, B., Brand, M., Potenza, M. N., . . . Zohar, J. (2022). Advances in problematic usage of the internet research – A narrative review by experts from the European network for problematic usage of the internet. Comprehensive Psychiatry, 118, 24 pages.
Scopus34 WoS25 Europe PMC152022 Rodda, S. N., Park, J. J., Wilkinson-Meyers, L., & King, D. L. (2022). The impact of COVID-19 on addiction treatment in New Zealand. Addictive Behaviors, 127, 6 pages.
Scopus8 WoS8 Europe PMC52022 Riley, B. J., Baigent, M., Battersby, M. W., & King, D. L. (2022). Parent-delivered contingency management for a treatment-refusing young adult with gaming disorder: Case report. Journal of Family Therapy, 44(3), 370-383.
Scopus2 WoS32022 Colasante, E., Pivetta, E., Canale, N., Vieno, A., Marino, C., Lenzi, M., . . . Molinaro, S. (2022). Problematic gaming risk among European adolescents: a cross-national evaluation of individual and socio-economic factors. Addiction, 117(8), 2273-2282.
Scopus10 WoS8 Europe PMC52022 Sigre-Leirós, V., Billieux, J., Mohr, C., Maurage, P., King, D. L., Schimmenti, A., & Flayelle, M. (2022). Binge-watching in times of COVID-19: A longitudinal examination of changes in affect and TV series consumption patterns during lockdown.. Psychology of Popular Media, 12(2), 173-185.
Scopus13 WoS112022 Hing, N., Russell, A. M. T., Black, A., Rockloff, M., Browne, M., Rawat, V., . . . Woo, L. (2022). Gambling prevalence and gambling problems amongst land-based-only, online-only and mixed-mode gamblers in Australia: A national study. Computers in Human Behavior, 132, 10 pages.
Scopus19 WoS182022 Hing, N., Rockloff, M., Russell, A. M. T., Browne, M., Newall, P., Greer, N., . . . Thorne, H. (2022). Loot box purchasing is linked to problem gambling in adolescents when controlling for monetary gambling participation. Journal of Behavioral Addictions, 11(2), 396-405.
Scopus15 WoS9 Europe PMC42022 King, D. L., Achab, S., Higuchi, S., Bowden-Jones, H., Müller, K. W., Billieux, J., . . . Delfabbro, P. H. (2022). Gaming disorder and the COVID-19 pandemic: Treatment demand and service delivery challenges. Journal of Behavioral Addictions, 11(2), 243-248.
Scopus12 WoS11 Europe PMC92022 Hing, N., Lole, L., Russell, A. M. T., Rockloff, M., King, D. L., Browne, M., . . . Greer, N. (2022). Adolescent betting on esports using cash and skins: Links with gaming, monetary gambling, and problematic gambling. PLoS ONE, 17(5 May), 16 pages.
Scopus6 WoS6 Europe PMC42022 Reed, G. M., First, M. B., Billieux, J., Cloitre, M., Briken, P., Achab, S., . . . Bryant, R. A. (2022). Emerging experience with selected new categories in the ICD-11: complex PTSD, prolonged grief disorder, gaming disorder, and compulsive sexual behaviour disorder. World Psychiatry, 21(2), 189-213.
Scopus49 WoS36 Europe PMC142022 Syvertsen, A., Ortiz de Gortari, A. B., King, D. L., & Pallesen, S. (2022). Problem mobile gaming: The role of mobile gaming habits, context, and platform. NAD Nordic Studies on Alcohol and Drugs, 39(4), 362-378.
Scopus2 WoS22022 Brandtner, A., Antons, S., King, D. L., Potenza, M. N., Tang, Y. Y., Blycker, G. R., . . . Liebherr, M. (2022). A Preregistered, Systematic Review Considering Mindfulness-Based Interventions and Neurofeedback for Targeting Affective and Cognitive Processes in Behavioral Addictions. Clinical Psychology: Science and Practice, 29(4), 379-392.
Scopus9 WoS72022 Brand, M., Rumpf, H. J., Demetrovics, Z., Müller, A., Stark, R., King, D. L., . . . Potenza, M. N. (2022). Which conditions should be considered as disorders in the International Classification of Diseases (ICD-11) designation of "other specified disorders due to addictive behaviors"?. Journal of Behavioral Addictions, 11(2), 150-159.
Scopus163 WoS138 Europe PMC872021 Delfabbro, P., & King, D. L. (2021). ‘It’s concerning’, but is it your concern? Objectivity, advocacy and activism in gambling research. International Gambling Studies, 21(1), 168-179.
Scopus6 WoS42021 Delfabbro, P. H., & King, D. L. (2021). The behaviour-attitude divide: understanding public attitudes towards gambling. International Gambling Studies, 21(1), 1-16.
Scopus4 WoS32021 Green, R., Delfabbro, P. H., & King, D. L. (2021). Avatar identification and problematic gaming: the role of self-concept clarity. Addictive Behaviors, 113, 1-7.
Scopus25 WoS22 Europe PMC62021 Stevens, M. W. R., Delfabbro, P. H., & King, D. L. (2021). Prevention approaches to problem gaming: a large-scale qualitative investigation. Computers in Human Behavior, 115, 106611-1-106611-8.
Scopus13 WoS112021 James, O., Delfabbro, P., & King, D. L. (2021). A Comparison of Psychological and Work Outcomes in Open-Plan and Cellular Office Designs: A Systematic Review. SAGE OPEN, 11(1), 13 pages.
Scopus12 WoS72021 King, D. L., Billieux, J., & Delfabbro, P. H. (2021). COVID-19: research on tech habits needs industry support. Nature, 589(7841), 198.
Scopus4 WoS32021 Stevens, M. W. R., Delfabbro, P. H., & King, D. L. (2021). Prevention strategies to address problematic gaming: an evaluation of strategy support among habitual and problem gamers. The Journal of Primary Prevention, 42(2), 183-201.
Scopus8 WoS7 Europe PMC52021 Giardina, A., Di Blasi, M., Schimmenti, A., King, D. L., Starcevic, V., & Billieux, J. (2021). Online gaming and prolonged self-isolation: Evidence from Italian gamers during the COVID-19 outbreak. Clinical Neuropsychiatry, 18(1), 65-74.
Scopus46 WoS42 Europe PMC222021 Delfabbro, P., & King, D. L. (2021). Is There a Continuum of Behavioural Dependence in Problem Gambling? Evidence from 15 Years of Australian Prevalence Research. International Journal of Mental Health and Addiction, 20(4), 2208-2220.
Scopus4 WoS42021 Galanis, C. R., Delfabbro, P. H., & King, D. L. (2021). Stigma-related arguments against gaming disorder: a call for research. Addiction, 116(10), 2921-2922.
Scopus6 WoS6 Europe PMC32021 Park, J. J., Wilkinson-Meyers, L., King, D. L., & Rodda, S. N. (2021). Person-centred interventions for problem gaming: a stepped care approach. BMC Public Health, 21(1), 12 pages.
Scopus8 WoS11 Europe PMC62021 Rehbein, F., King, D. L., Staudt, A., Hayer, T., & Rumpf, H. J. (2021). Contribution of Game Genre and Structural Game Characteristics to the Risk of Problem Gaming and Gaming Disorder: a Systematic Review. Current Addiction Reports, 8(2), 263-281.
Scopus11 WoS102021 Billieux, J., Stein, D. J., Castro-Calvo, J., Higushi, S., & King, D. L. (2021). Rationale for and usefulness of the inclusion of gaming disorder in the ICD-11. World Psychiatry, 20(2), 198-199.
Scopus34 WoS26 Europe PMC172021 Hunkin, H., King, D. L., & Zajac, I. T. (2021). Evaluating the feasibility of a consumer-grade wearable EEG headband to aid assessment of state and trait mindfulness.. Journal of clinical psychology, 77(11), 2559-2575.
Scopus13 WoS11 Europe PMC52021 Delfabbro, P., & King, D. L. (2021). Contentious issues and future directions in adolescent gambling research. International Journal of Environmental Research and Public Health, 18(21), 11482.
Scopus1 WoS12021 Hing, N., Russell, A. M. T., Bryden, G. M., Newall, P., King, D. L., Rockloff, M., . . . Greer, N. (2021). Skin gambling predicts problematic gambling amongst adolescents when controlling for monetary gambling. Journal of Behavioral Addictions, 10(4), 920-931.
Scopus10 WoS10 Europe PMC62021 Delfabbro, P., & King, D. (2021). Conceptual and methodological issues in pathways model research. International Gambling Studies, 22(2), 1-11.
Scopus2 WoS22021 Hunkin, H., King, D. L., & Zajac, I. T. (2021). EEG Neurofeedback During Focused Attention Meditation: Effects on State Mindfulness and Meditation Experiences. Mindfulness, 12(4), 841-851.
Scopus14 WoS82021 Billieux, J., Heeren, A., Rochat, L., Maurage, P., Bayard, S., Bet, R., . . . Baggio, S. (2021). Positive and negative urgency as a single coherent construct: Evidence from a large-scale network analysis in clinical and non-clinical samples. Journal of Personality, 89(6), 1252-1262.
Scopus22 WoS20 Europe PMC122021 Carey, P. A. K., Delfabbro, P., & King, D. (2021). An Evaluation of Gaming-Related Harms in Relation to Gaming Disorder and Loot Box Involvement. International Journal of Mental Health and Addiction, 20(5), 16 pages.
Scopus17 WoS16 Europe PMC162021 Delfabbro, P., King, D. L., & Williams, J. (2021). The psychology of cryptocurrency trading: Risk and protective factors.. Journal of behavioral addictions, 10(2), 201-207.
Scopus36 WoS22 Europe PMC32021 Kristensen, J. H., Pallesen, S., King, D. L., Hysing, M., & Erevik, E. K. (2021). Problematic Gaming and Sleep: A Systematic Review and Meta-Analysis. Frontiers in Psychiatry, 12, 17 pages.
Scopus19 WoS13 Europe PMC72021 Delfabbro, P., King, D., Williams, J., & Georgiou, N. (2021). Cryptocurrency trading, gambling and problem gambling. Addictive Behaviors, 122, 1-6.
Scopus26 WoS18 Europe PMC52021 Delfabbro, P., King, D. L., & Carey, P. (2021). Harm severity in internet gaming disorder and problem gambling: A comparative study. Computers in Human Behavior, 124, 1-7.
Scopus10 WoS72021 Green, R., Delfabbro, P. H., & King, D. L. (2021). Player-avatar interactions in habitual and problematic gaming: a qualitative investigation. Journal of Behavioral Addictions, 10(2), 223-233.
Scopus4 WoS3 Europe PMC12021 Zarco-Alpuente, A., Ciudad-Fernández, V., Ballester-Arnal, R., Billieux, J., Gil-Llario, M. D., King, D. L., . . . Castro-Calvo, J. (2021). Problematic internet use prior to and during the COVID-19 pandemic. Cyberpsychology, 15(4), 20 pages.
Scopus15 WoS132021 Russell, A., Browne, M., Hing, N., Rockloff, M., Newall, P. W. S., Dowling, N., . . . Woo, L. (2021). Electronic gaming machine accessibility and gambling problems: A natural policy experiment.
2021 Castro-Calvo, J., King, D. L., Stein, D. J., Brand, M., Carmi, L., Chamberlain, S. R., . . . Billieux, J. (2021). Expert appraisal of criteria for assessing gaming disorder: an international Delphi study. Addiction, 116(9), 2463-2475.
Scopus96 WoS89 Europe PMC452021 Delfabbro, P., Georgiou, N., & King, D. L. (2021). Measuring Gambling Harm: The Influence of Response Scaling on Estimates and the Distribution of Harm Across PGSI Categories.. J Gambl Stud, 37(2), 583-598.
Scopus12 WoS9 Europe PMC52021 Finserås, T. R., Krossbakken, E., Pallesen, S., Mentzoni, R., King, D. L., Griffiths, M. D., & Molde, H. (2021). Near Miss in a Video Game: an Experimental Study. International Journal of Mental Health and Addiction, 19(2), 418-428.
Scopus2 WoS12020 Delfabbro, P., & King, D. L. (2020). Don't Say the ‘P’ Word: Problem Gambling Is More than Harm. International Journal of Mental Health and Addiction, 18(3), 835-843.
Scopus3 WoS32020 Delfabbro, P., & King, D. L. (2020). On the Limits and Challenges of Public Health Approaches in Addressing Gambling-Related Problems. International Journal of Mental Health and Addiction, 18(3), 844-859.
Scopus9 WoS82020 Delfabbro, P., King, D. L., Browne, M., & Dowling, N. A. (2020). Do EGMs have a Stronger Association with Problem Gambling than Racing and Casino Table Games? Evidence from a Decade of Australian Prevalence Studies.. J Gambl Stud, 36(2), 499-511.
Scopus30 WoS28 Europe PMC132020 King, D. L., Russell, A., & Hing, N. (2020). Adolescent land-based and internet gambling: Australian and international prevalence rates and measurement issues. Current Addiction Reports, 7(2), 137-148.
Scopus28 WoS222020 King, D. L., Delfabbro, P. H., Billieux, J., & Potenza, M. N. (2020). Problematic online gaming and the COVID-19 pandemic. Journal of Behavioral Addictions, 9(2), 184-186.
Scopus382 WoS266 Europe PMC1932020 King, D. L., Billieux, J., Carragher, N., & Delfabbro, P. H. (2020). Face validity evaluation of screening tools for gaming disorder: scope, language, and overpathologizing issues. Journal of Behavioral Addictions, 9(1), 1-13.
Scopus35 WoS33 Europe PMC172020 King, D. L., & Delfabbro, P. H. (2020). The convergence of gambling and monetised gaming activities. Current Opinion in Behavioral Sciences, 31, 32-36.
Scopus40 WoS342020 Perales, J. C., King, D. L., Navas, J. F., Schimmenti, A., Sescousse, G., Starcevic, V., . . . Billieux, J. (2020). Learning to lose control: A process-based account of behavioral addiction. Neuroscience and Biobehavioral Reviews, 108, 771-780.
Scopus51 WoS44 Europe PMC182020 King, D. L., Russell, A. M. T., Delfabbro, P. H., & Polisena, D. (2020). Fortnite microtransaction spending was associated with peers' purchasing behaviors but not gaming disorder symptoms. Addictive behaviors, 104, 106311-1-106311-7.
Scopus34 WoS31 Europe PMC112020 Delfabbro, P., Georgiou, N., Malvaso, C., & King, D. (2020). Is Self-Reported Propensity for Everyday Illusions of Control Higher in Gamblers and Is It Associated With Gambling-Specific Erroneous Beliefs?. SAGE OPEN, 10(1), 6 pages.
Scopus7 WoS62020 Wong, K. T. G., Liu, D., Balzan, R., King, D., & Galletly, C. (2020). Smartphone and Internet Access and Utilization by People With Schizophrenia in South Australia: Quantitative Survey Study.. JMIR mental health, 7(1), e11551.
Scopus13 WoS9 Europe PMC62020 Hunkin, H., King, D. L., & Zajac, I. T. (2020). Perceived acceptability of wearable devices for the treatment of mental health problems. Journal of Clinical Psychology, 76(6), 987-1003.
Scopus25 WoS21 Europe PMC92020 King, D. L., Chamberlain, S. R., Carragher, N., Billieux, J., Stein, D., Mueller, K., . . . Delfabbro, P. H. (2020). Screening and assessment tools for gaming disorder: a comprehensive systematic review. Clinical Psychology Review, 77, 1-20.
Scopus191 WoS166 Europe PMC882020 Delfabbro, P., King, D., & Gainsbury, S. M. (2020). Understanding gambling and gaming skill and its implications for the convergence of gaming with electronic gaming machines. International Gambling Studies, 20(1), 171-183.
Scopus25 WoS232020 Brevers, D., King, D. L., & Billieux, J. (2020). Delineating adaptive esports involvement from maladaptive gaming: a self-regulation perspective. Current Opinion in Psychology, 36, 141-146.
Scopus13 WoS8 Europe PMC32020 Starcevic, V., King, D. L., Delfabbro, P. H., Schimmenti, A., Castro-Calvo, J., Giardina, A., & Billieux, J. (2020). "Diagnostic inflation" will not resolve taxonomical problems in the study of addictive online behaviours. Journal of Behavioral Addictions, 9(4), 915-919.
Scopus19 WoS16 Europe PMC62020 Delfabbro, P., & King, D. (2020). The prevalence of loyalty program use and its association with higher risk gambling in Australia.. J Behav Addict, 9(4), 1993-1997.
Scopus4 WoS4 Europe PMC22020 Delfabbro, P. H., & King, D. L. (2020). The value of voluntary vs. mandatory responsible gambling limit-setting systems: A review of the evidence. International Gambling Studies, 21(2), 255-271.
Scopus25 WoS242020 Delfabbro, P., King, D., & Blaszczynski, A. (2020). Potential sources of bias in the reporting and interpretation of gambling research findings. Journal of Gambling Issues, 45(45), 173-192.
2020 Kim, H. S., & King, D. L. (2020). Gambling-gaming convergence: new developments and future directions. International Gambling Studies, 20(3), 373-379.
Scopus14 WoS122020 Stevens, M. W., Dorstyn, D., Delfabbro, P. H., & King, D. L. (2020). Global prevalence of gaming disorder: a systematic review and meta-analysis. Australian and New Zealand Journal of Psychiatry, 55(6), 553-568.
Scopus267 WoS229 Europe PMC1312020 Delfabbro, P., King, D., & Georgiou, N. (2020). Opportunity cost and gambling: Distinguishing between competing activities and harm. Journal of Gambling Issues, 44(44), 170-179.
Scopus5 WoS32020 Király, O., Potenza, M. N., Stein, D. J., King, D. L., Hodgins, D. C., Saunders, J. B., . . . Demetrovics, Z. (2020). Preventing problematic internet use during the COVID-19 pandemic: Consensus guidance. Comprehensive Psychiatry, 100, 4 pages.
Scopus446 WoS381 Europe PMC2282020 King, D. L., & Potenza, M. N. (2020). Gaming disorder among female adolescents: a hidden problem?. The Journal of Adolescent Health, 66(6), 650-652.
Scopus20 WoS14 Europe PMC112020 Brand, M., Rumpf, H. J., King, D. L., Potenza, M. N., & Wegmann, E. (2020). Clarifying terminologies in research on gaming disorder and other addictive behaviors: distinctions between core symptoms and underlying psychological processes. Current Opinion in Psychology, 36, 49-54.
Scopus55 WoS47 Europe PMC272020 Green, R., Delfabbro, P. H., & King, D. L. (2020). Avatar- and self-related processes and problematic gaming: a systematic review. Addictive behaviors, 108, 1-11.
Scopus23 WoS16 Europe PMC22020 Flayelle, M., Castro-Calvo, J., Vögele, C., Astur, R., Ballester-Arnal, R., Challet-Bouju, G., . . . Billieux, J. (2020). Towards a cross-cultural assessment of binge-watching: Psychometric evaluation of the “watching TV series motives” and “binge-watching engagement and symptoms” questionnaires across nine languages. Computers in Human Behavior, 111, 13 pages.
Scopus13 WoS102020 Delfabbro, P., & King, D. L. (2020). Demographic Insights into the Decline in Electronic Gaming Machine Participation in South Australia. International Journal of Mental Health and Addiction, 19(6), 1-13.
Scopus3 WoS22020 King, D. L., Wölfling, K., & Potenza, M. N. (2020). Taking gaming disorder treatment to the next level. JAMA Psychiatry, 77(8), 869-870.
Scopus15 WoS12 Europe PMC52020 Delfabbro, P., & King, D. L. (2020). Gaming-gambling convergence: evaluating evidence for the ‘gateway’ hypothesis. International Gambling Studies, 20(3), 380-392.
Scopus53 WoS432020 Delfabbro, P., King, D. L., & Georgiou, N. (2020). Positive play and its relationship with gambling harms and benefits.. Journal of behavioral addictions, 9(2), 363-370.
Scopus4 WoS3 Europe PMC22019 Greer, N., Rockloff, M., Browne, M., Hing, N., & King, D. L. (2019). Esports betting and skin Gambling: A brief history. Journal of Gambling Issues, 43(43), 128-146.
Scopus37 WoS322019 King, D., Koster, E., & Billieux, J. (2019). Study what makes games addictive. Nature, 573(7774), 346.
Scopus46 WoS43 Europe PMC192019 King, D. L., Delfabbro, P. H., Perales, J. C., Deleuze, J., Király, O., Krossbakken, E., & Billieux, J. (2019). Maladaptive player-game relationships in problematic gaming and gaming disorder: a systematic review. Clinical Psychology Review, 73, 101777.
Scopus80 WoS73 Europe PMC352019 Brand, M., Rumpf, H. J., Demetrovics, Z., King, D. L., Potenza, M. N., & Wegmann, E. (2019). Gaming Disorder Is a Disorder due to Addictive Behaviors: Evidence from Behavioral and Neuroscientific Studies Addressing Cue Reactivity and Craving, Executive Functions, and Decision-Making. Current Addiction Reports, 6(3), 296-302.
Scopus30 WoS232019 Rumpf, H. J., Brandt, D., Demetrovics, Z., Billieux, J., Carragher, N., Brand, M., . . . Poznyak, V. (2019). Epidemiological Challenges in the Study of Behavioral Addictions: a Call for High Standard Methodologies. Current Addiction Reports, 6(3), 331-337.
Scopus35 WoS302019 Delfabbro, P., & King, D. L. (2019). Play dynamics on electronic gaming machines: a conceptual review. Journal of Behavioral Addictions, 8(2), 191-200.
Scopus5 WoS62019 Choi, J. S., King, D. L., & Jung, Y. C. (2019). Editorial: Neurobiological perspectives in behavioral addiction. Frontiers in Psychiatry, 10(JAN), 3-1-3-3.
Scopus6 WoS7 Europe PMC12019 Finserås, T. R., Pallesen, S., Mentzoni, R. A., Krossbakken, E., King, D. L., & Molde, H. (2019). Evaluating an Internet Gaming Disorder scale using Mokken scaling analysis. Frontiers in Psychology, 10(APR), 1-8.
Scopus10 WoS8 Europe PMC52019 Hunkin, H., King, D. L., & Zajac, I. T. (2019). Wearable devices as adjuncts in the treatment of anxiety-related symptoms: A narrative review of five device modalities and implications for clinical practice. Clinical Psychology: Science and Practice, 26(3), e12290-1-e12290-12.
Scopus20 WoS162019 King, D. L., Delfabbro, P. H., Potenza, M. N., Demetrovics, Z., Billieux, J., & Brand, M. (2019). Logic, evidence and consensus: towards a more constructive debate on gaming disorder. Australian and New Zealand Journal of Psychiatry, 53(11), 1047-1049.
Scopus9 WoS8 Europe PMC42019 King, D. L., Delfabbro, P. H., Gainsbury, S. M., Dreier, M., Greer, N., & Billieux, J. (2019). Unfair play? Video games as exploitative monetized services: an examination of game patents from a consumer protection perspective. Computers in Human Behavior, 101, 131-143.
Scopus80 WoS632019 King, D. L., & Potenza, M. N. (2019). Not playing around: gaming disorder in the International Classification of Diseases (ICD-11). Journal of Adolescent Health, 64(1), 5-7.
Scopus26 WoS25 Europe PMC112019 Király, O., Bothe, B., Ramos-Diaz, J., Rahimi-Movaghar, A., Lukavska, K., Hrabec, O., . . . Demetrovics, Z. (2019). Ten-item internet gaming disorder test (IGDT-10): Measurement invariance and cross-cultural validation across seven language-based samples. Psychology of Addictive Behaviors, 33(1), 91-103.
Scopus66 WoS56 Europe PMC332019 Delfabbro, P., & King, D. L. (2019). Challenges in the Conceptualisation and Measurement of Gambling-Related Harm. Journal of Gambling Studies, 35(3), 743-755.
Scopus35 WoS34 Europe PMC212019 King, D. L., & Delfabbro, P. H. (2019). Loot box limit-setting is not sufficient on its own to prevent players from overspending: a reply to Drummond, Sauer & Hall. Addiction, 114(7), 1324-1325.
Scopus27 WoS25 Europe PMC82019 Stevens, M. W. R., King, D. L., Dorstyn, D., & Delfabbro, P. H. (2019). Cognitive-behavioral therapy for internet gaming disorder: a systematic review and meta-analysis. Clinical Psychology and Psychotherapy, 26(2), 191-203.
Scopus125 WoS102 Europe PMC572019 King, D., & Delfabbro, P. (2019). Video game monetization (e.g., 'loot boxes'): a blueprint for practical social responsibility measures. International Journal of Mental Health and Addiction, 17(1), 166-179.
Scopus100 WoS862018 Krossbakken, E., Pallesen, S., Mentzoni, R., King, D., Molde, H., Finserås, T., & Torsheim, T. (2018). A cross-lagged study of developmental trajectories of video game engagement, addiction, and mental health. Frontiers in Psychology, 9(NOV), 13 pages.
Scopus75 WoS62 Europe PMC322018 Krossbakken, E., Torsheim, T., Mentzoni, R., King, D., Bjorvatn, B., Lorvik, I., & Pallesen, S. (2018). The effectiveness of a parental guide for prevention of problematic video gaming in children: A public health randomized controlled intervention study. Journal of Behavioral Addictions, 7(1), 52-61.
Scopus22 WoS19 Europe PMC82018 King, D. L., Delfabbro, P. H., Potenza, M. N., Demetrovics, Z., Billieux, J., & Brand, M. (2018). Internet gaming disorder should qualify as a mental disorder. Australian and New Zealand Journal of Psychiatry, 52(7), 615-617.
Scopus57 WoS57 Europe PMC302018 Alexandraki, K., Stavropoulos, V., Burleigh, T., King, D., & Griffiths, M. (2018). Internet pornography viewing preference as a risk factor for adolescent Internet addiction: the moderating role of classroom personality factors. Journal of Behavioral Addictions, 7(2), 423-432.
Scopus23 WoS20 Europe PMC62018 King, D., & Gaming Industry Response Consortium. (2018). Comment on the global gaming industry’s statement on ICD-11 gaming disorder: a corporate strategy to disregard harm and deflect social responsibility?. Addiction, 113(11), 2145-2146.
Scopus39 WoS30 Europe PMC132018 Fineberg, N., Demetrovics, Z., Stein, D., Ioannidis, K., Potenza, M., Grünblatt, E., . . . Chamberlain, S. (2018). Manifesto for a European research network into Problematic Usage of the Internet. European Neuropsychopharmacology, 28(11), 1232-1246.
Scopus186 WoS164 Europe PMC852018 Rumpf, H. J., Achab, S., Billieux, J., Bowden-Jones, H., Carragher, N., Demetrovics, Z., . . . Poznyak, V. (2018). Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective: Commentary on: A weak scientific basis for gaming disorder: Let us err on the side of caution (van Rooij et al., 2018). Journal of Behavioral Addictions, 7(3), 556-561.
Scopus189 WoS173 Europe PMC1012018 Castro-Calvo, J., Ballester-Arnal, R., Potenza, M. N., King, D. L., & Billieux, J. (2018). Does “forced abstinence” from gaming lead to pornography use? Insight from the April 2018 crash of Fortnite’s servers. Journal of Behavioral Addictions, 7(3), 501-502.
Scopus17 WoS12 Europe PMC72018 King, D. L., & Delfabbro, P. H. (2018). The concept of "harm" in Internet gaming disorder. Journal of Behavioral Addictions, 7(3), 562-564.
Scopus35 WoS33 Europe PMC192018 King, D. L., & Delfabbro, P. H. (2018). Predatory monetization schemes in video games (e.g. 'loot boxes') and internet gaming disorder. Addiction, 113(11), 1967-1969.
Scopus116 WoS97 Europe PMC282018 Evans, C., King, D., & Delfabbro, P. (2018). Effect of brief gaming abstinence on withdrawal in adolescent at-risk daily gamers: a randomized controlled study. Computers in Human Behavior, 88, 70-77.
Scopus10 WoS82018 Colder Carras, M., Porter, A., Van Rooij, A., King, D., Lange, A., Carras, M., & Labrique, A. (2018). Gamers’ insights into the phenomenology of normal gaming and game “addiction”: A mixed methods study. Computers in Human Behavior, 79, 238-246.
Scopus41 WoS29 Europe PMC172018 King, D., Adair, C., Saunders, J., & Delfabbro, P. (2018). Clinical predictors of gaming abstinence in help-seeking adult problematic gamers. Psychiatry Research, 261, 581-588.
Scopus17 WoS13 Europe PMC62018 King, D., Delfabbro, P., Doh, Y., Wu, A., Kuss, D., Pallesen, S., . . . Sakuma, H. (2018). Policy and prevention approaches for disordered and hazardous gaming and internet use: an international perspective. Prevention Science, 19(2), 233-249.
Scopus92 WoS75 Europe PMC382018 Király, O., Griffiths, M., King, D., Lee, H., Lee, S., Bányai, F., . . . Demetrovics, Z. (2018). Policy responses to problematic video game use: A systematic review of current measures and future possibilities. Journal of behavioral addictions, 7(3), 503-517.
Scopus95 WoS85 Europe PMC422018 King, D., Herd, M., & Delfabbro, P. (2018). Motivational components of tolerance in Internet gaming disorder. Computers in Human Behavior, 78, 133-141.
Scopus45 WoS362018 Schneider, L., King, D., & Delfabbro, P. (2018). Maladaptive coping styles in adolescents with internet gaming disorder symptoms. International Journal of Mental Health and Addiction, 16(4), 905-916.
Scopus64 WoS542018 Wong, K. T. G., Liu, D., Balzan, R., King, D., & Galletly, C. (2018). Smartphone and Internet Access and Utilization by People With Schizophrenia in South Australia: Quantitative Survey Study (Preprint).
2017 King, D., Delfabbro, P., Wu, A., Doh, Y., Kuss, D., Pallesen, S., . . . Sakuma, H. (2017). Treatment of Internet gaming disorder: An international systematic review and CONSORT evaluation. Clinical Psychology Review, 54, 123-133.
Scopus139 WoS117 Europe PMC622017 Delfabbro, P., & King, D. L. (2017). Blame It on Reno: a Commentary on Hancock and Smith. International Journal of Mental Health and Addiction, 15(6), 1203-1208.
Scopus3 WoS22017 King, D., & Delfabbro, P. (2017). Prevention and policy related to Internet Gaming Disorder. Current Addiction Reports, 4(3), 284-292.
Scopus152017 Smith, L., Gradisar, M., King, D., & Short, M. (2017). Intrinsic and extrinsic predictors of video-gaming behaviour and adolescent bedtimes: the relationship between flow states, self-perceived risk-taking, device accessibility, parental regulation of media and bedtime. Sleep Medicine, 30, 64-70.
Scopus28 WoS19 Europe PMC112017 King, D., Kaptsis, D., Delfabbro, P., & Gradisar, M. (2017). Effectiveness of Brief Abstinence for Modifying Problematic Internet Gaming Cognitions and Behaviors. Journal of Clinical Psychology, 73(12), 1573-1585.
Scopus22 WoS15 Europe PMC72017 Delfabbro, P., & King, D. (2017). Gambling is not a capitalist conspiracy: a critical commentary of literature on the ‘industry state gambling complex’. International Gambling Studies, 17(2), 317-331.
Scopus16 WoS102017 Delfabbro, P., & King, D. (2017). Prevention paradox logic and problem gambling: Does low-risk gambling impose a greater burden of harm than high-risk gambling?. Journal of Behavioral Addictions, 6(2), 163-167.
Scopus37 WoS35 Europe PMC132017 King, D., & Delfabbro, P. (2017). Features of parent-child relationships in adolescents with Internet Gaming Disorder. International Journal of Mental Health and Addiction, 15(6), 1270-1283.
Scopus46 WoS712017 Gainsbury, S., King, D., Russell, A., Delfabbro, P., & Hing, N. (2017). Virtual addictions: an examination of problematic social casino game use among at-risk gamblers. Addictive Behaviors, 64, 334-339.
Scopus34 WoS34 Europe PMC92017 Saunders, J., Hao, W., Long, J., King, D., Mann, K., Fauth-Bühler, M., . . . Poznyak, V. (2017). Gaming disorder: Its delineation as an important condition for diagnosis, management, and prevention. Journal of Behavioral Addictions, 6(3), 271-279.
Scopus275 WoS241 Europe PMC1242017 Billieux, J., King, D., Higuchi, S., Achab, S., Bowden-Jones, H., Hao, W., . . . Poznyak, V. (2017). Functional impairment matters in the screening and diagnosis of gaming disorder. Journal of Behavioral Addictions, 6(3), 285-289.
Scopus116 WoS98 Europe PMC462017 Schneider, L., King, D., & Delfabbro, P. (2017). Family factors in adolescent problematic Internet gaming: a systematic review. Journal of Behavioral Addictions, 6(3), 321-333.
Scopus160 WoS143 Europe PMC822017 Abarbanel, B., Gainsbury, S., King, D., Hing, N., & Delfabbro, P. (2017). Gambling games on social platforms: how do advertisements for social casino games target young adults?. Policy and Internet, 9(2), 184-209.
Scopus37 WoS322017 Forrest, C. J., King, D. L., & Delfabbro, P. H. (2017). Maladaptive cognitions predict changes in problematic gaming in highly-engaged adults: A 12-month longitudinal study. Addictive Behaviors, 65, 125-130.
Scopus35 WoS32 Europe PMC152017 Smith, L., King, D., Richardson, C., Roane, B., & Gradisar, M. (2017). Mechanisms influencing older adolescents' bedtimes during videogaming: the roles of game difficulty and flow. Sleep Medicine, 39, 70-76.
Scopus9 WoS5 Europe PMC22017 King, D., Herd, M., & Delfabbro, P. (2017). Tolerance in Internet gaming disorder: a need for increasing gaming time or something else?. Journal of Behavioral Addictions, 6(4), 525-533.
Scopus47 WoS43 Europe PMC252016 King, D. (2016). Editorial: Internet addictions. Cyberpsychology, 10(3), 5 pages.
WoS12016 Delfabbro, P., King, D. L., & Derevensky, J. L. (2016). Adolescent Gambling and Problem Gambling: Prevalence, Current Issues, and Concerns. Current Addiction Reports, 3(3), 268-274.
Scopus502016 Griffiths, M., van Rooij, A., Kardefelt-Winther, D., Starcevic, V., Király, O., Pallesen, S., . . . Demetrovics, Z. (2016). Working towards an international consensus on criteria for assessing internet gaming disorder: A critical commentary on Petry et al. (2014). Addiction, 111(1), 167-175.
Scopus287 WoS264 Europe PMC1312016 King, D., & Delfabbro, P. (2016). The cognitive psychopathology of internet gaming disorder in adolescence. Journal of Abnormal Child Psychology, 44(8), 1635-1645.
Scopus128 WoS110 Europe PMC492016 Gainsbury, S., Delfabbro, P., King, D., & Hing, N. (2016). An exploratory study of gambling operators' use of social media and the latent messages conveyed. Journal of Gambling Studies, 32(1), 125-141.
Scopus58 WoS51 Europe PMC162016 Gainsbury, S., King, D., Russell, A., Delfabbro, P., Derevensky, J., & Hing, N. (2016). Exposure to and engagement with gambling marketing in social media: reported impacts on moderate-risk and problem gamblers. Psychology of Addictive Behaviors, 30(2), 270-276.
Scopus38 WoS35 Europe PMC152016 King, D., Kaptsis, D., Delfabbro, P., & Gradisar, M. (2016). Craving for internet games? Withdrawal symptoms from an 84-h abstinence from Massively Multiplayer Online gaming. Computers in Human Behavior, 62, 488-494.
Scopus42 WoS362016 Gainsbury, S., Russell, A., King, D., Delfabbro, P., & Hing, N. (2016). Migration from social casino games to gambling: motivations and characteristics of gamers who gamble. Computers in Human Behavior, 63, 59-67.
Scopus57 WoS562016 Gainsbury, S., King, D., Russell, A., & Delfabbro, P. (2016). Who pays to play freemium games? The profiles and motivations of players who make purchases within social casino games. Journal of Behavioral Addictions, 5(2), 221-230.
Scopus38 WoS32 Europe PMC92016 King, D. L., & Delfabbro, P. H. (2016). Defining tolerance in Internet Gaming disorder: Isn't it time?. Addiction (Abingdon, England), 111(11), 2064-2065.
Scopus23 WoS19 Europe PMC142016 Kaptsis, D., King, D., Delfabbro, P., & Gradisar, M. (2016). Trajectories of abstinence-induced Internet gaming withdrawal symptoms: A prospective pilot study. Addictive Behaviors Reports, 4, 24-30.
Scopus26 Europe PMC92016 King, D., & Delfabbro, P. (2016). Adolescents’ perceptions of parental influences on commercial and simulated gambling activities. International Gambling Studies, 16(3), 424-441.
Scopus14 WoS152016 King, D., Russell, A., Gainsbury, S., Delfabbro, P., & Hing, N. (2016). The cost of virtual wins: an examination of gambling-related risks in youth who spend money on social casino games. Journal of Behavioral Addictions, 5(3), 401-409.
Scopus39 WoS36 Europe PMC82016 Kaptsis, D., King, D., Delfabbro, P., & Gradisar, M. (2016). Withdrawal symptoms in internet gaming disorder: A systematic review. Clinical Psychology Review, 43, 58-66.
Scopus130 WoS116 Europe PMC812016 Forrest, C., King, D., & Delfabbro, P. (2016). The Gambling Preferences and Behaviors of a Community Sample of Australian Regular Video Game Players. Journal of Gambling Studies, 32(2), 409-420.
Scopus30 WoS26 Europe PMC82016 Forrest, C., King, D., & Delfabbro, P. (2016). The measurement of maladaptive cognitions underlying problematic video-game playing among adults. Computers in Human Behavior, 55(Part A), 399-405.
Scopus38 WoS342016 King, D., & Delfabbro, P. (2016). Early exposure to digital simulated gambling: a review and conceptual model. Computers in Human Behavior, 55(Part A), 198-206.
Scopus43 WoS422015 Gainsbury, S., King, D., Hing, N., & Delfabbro, P. (2015). Social media marketing and gambling: An interview study of gambling operators in Australia. International Gambling Studies, 15(3), 377-393.
Scopus21 WoS222015 Smith, L., Gradisar, M., & King, D. (2015). Parental influences on adolescent video game play: a study of accessibility, rules, limit setting, monitoring, and cybersafety. Cyberpsychology, Behavior, and Social Networking, 18(5), 273-279.
Scopus26 WoS24 Europe PMC92015 King, D., Gainsbury, S., Delfabbro, P., Hing, N., & Abarbanel, B. (2015). Distinguishing between gaming and gambling activities in addiction research. Journal of Behavioral Addictions, 4(4), 215-220.
Scopus71 WoS64 Europe PMC222015 Delfabbro, P., & King, D. (2015). On Finding the C in CBT: The Challenges of Applying Gambling-Related Cognitive Approaches to Video-Gaming. Journal of Gambling Studies, 31(1), 315-329.
Scopus24 WoS14 Europe PMC12015 Delfabbro, P., & King, D. (2015). On finding the C in CBT: the challenges of applying gambling-related cognitive approaches to video-gaming.. Journal of gambling studies, 31(1), 315-329.
Europe PMC22014 Gainsbury, S., Hing, N., Delfabbro, P., Dewar, G., & King, D. (2014). An exploratory study of interrelationships between social casino gaming, gambling, and problem gambling. International Journal of Mental Health and Addiction, 13(1), 136-153.
Scopus43 WoS412014 King, D., & Delfabbro, P. (2014). My Facebook family: should adolescent psychiatric evaluation include information about online social networks?. Australian & New Zealand Journal of Psychiatry, 48(9), 805-808.
Scopus8 WoS6 Europe PMC32014 King, D., & Delfabbro, P. (2014). The cognitive psychology of Internet gaming disorder. Clinical Psychology Review, 34(4), 298-308.
Scopus229 WoS194 Europe PMC872014 King, D., & Delfabbro, P. (2014). Internet gaming disorder treatment: a review of definitions of diagnosis and treatment outcome. Journal of Clinical Psychology, 70(10), 942-955.
Scopus116 WoS97 Europe PMC552014 King, D. L., & Delfabbro, P. H. (2014). Is preoccupation an oversimplification? A call to examine cognitive factors underlying internet gaming disorder. Addiction, 109(9), 1566-1567.
Scopus36 WoS31 Europe PMC232014 Gainsbury, S., Hing, N., Delfabbro, P., & King, D. (2014). A taxonomy of gambling and casino games via social media and online technologies. International Gambling Studies, 14(2), 196-213.
Scopus74 WoS642014 Delfabbro, P., King, D., & Griffiths, M. (2014). From adolescent to adult gambling: an analysis of longitudinal gambling patterns in South Australia. Journal of Gambling Studies, 30(3), 547-563.
Scopus67 WoS61 Europe PMC312014 Griffiths, M. D., King, D. L., & Demetrovics, Z. (2014). DSM-5 internet gaming disorder needs a unified approach to assessment. Neuropsychiatry, 4(1), 1-4.
Scopus104 WoS932014 Frahn, T., Delfabbro, P., & King, D. (2014). Exposure to free-play modes in simulated online gaming increases risk-taking in monetary gambling. Journal of Gambling Studies, 31(4), 1531-1543.
Scopus21 WoS19 Europe PMC82014 King, D., Delfabbro, P., Zwaans, T., & Kaptsis, D. (2014). Sleep interference effects of pathological electronic media use during adolescence. International Journal of Mental Health and Addiction, 12(1), 21-35.
Scopus48 WoS462014 King, D., Delfabbro, P., Kaptsis, D., & Zwaans, T. (2014). Adolescent simulated gambling via digital and social media: an emerging problem. Computers in Human Behavior, 31(1), 305-313.
Scopus93 WoS902013 King, D., Delfabbro, P., Zwaans, T., & Kaptsis, D. (2013). Clinical features and axis I comorbidity of Australian adolescent pathological Internet and video game users. Australian and New Zealand Journal of Psychiatry, 47(11), 1058-1067.
Scopus132 WoS113 Europe PMC702013 Haagsma, M., Pieterse, M., Peters, O., & King, D. (2013). How gaming may become a problem: A qualitative analysis of the role of gaming related experiences and cognitions in the development of problematic game behavior. International Journal of Mental Health and Addiction, 11(4), 441-452.
Scopus16 WoS102013 King, D., & Delfabbro, P. (2013). Video-gaming disorder and the DSM-5: Some further thoughts. Australian and New Zealand Journal of Psychiatry, 47(9), 875-879.
Scopus18 WoS16 Europe PMC62013 King, D., & Delfabbro, P. (2013). Issues for DSM-5: Video-gaming disorder?. Australian and New Zealand Journal of Psychiatry, 47(1), 20-22.
Scopus47 WoS46 Europe PMC222013 King, D., Gradisar, M., Drummond, A., Lovato, N., Wessel, J., Micic, G., . . . Delfabbro, P. (2013). The impact of prolonged violent video-gaming on adolescent sleep: an experimental study. Journal of Sleep Research, 22(2), 137-143.
Scopus98 WoS101 Europe PMC572013 Haagsma, M., King, D., Pieterse, M., & Peters, O. (2013). Assessing problematic video gaming using the Theory of Planned Behavior: a longitudinal study of Dutch young people. International Journal of Mental Health and Addiction, 11(2), 172-185.
Scopus33 WoS282013 Bednarz, J., Delfabbro, P., & King, D. (2013). Practice makes poorer: practice gambling modes and their effects on real-play in simulated roulette. International Journal of Mental Health and Addiction, 11(3), 381-395.
Scopus25 WoS252013 King, D., Haagsma, M., Delfabbro, P., Gradisar, M., & Griffiths, M. (2013). Toward a consensus definition of pathological video-gaming: a systematic review of psychometric assessment tools. Clinical Psychology Review, 33(3), 331-342.
Scopus313 WoS267 Europe PMC1262013 King, D., Delfabbro, P., & Griffiths, M. (2013). Trajectories of problem video gaming among adult regular gamers: An 18-month longitudinal study. CyberPsychology, Behavior and Social Networking, 16(1), 72-76.
Scopus51 WoS44 Europe PMC212012 Griffiths, M., Kuss, D., & King, D. (2012). Video game addiction: past, present and future. Current Psychiatry Reviews, 8(4), 308-318.
Scopus173 WoS1502012 Delfabbro, P., King, D., & Griffiths, M. (2012). Behavioural profiling of problem gamblers: a summary and review. International Gambling Studies, 12(3), 349-366.
Scopus35 WoS282012 King, D., Delfabbro, P., Griffiths, M., & Gradisar, M. (2012). Cognitive-behavioral approaches to outpatient treatment of internet addiction in children and adolescents. Journal of Clinical Psychology, 68(11), 1185-1195.
Scopus91 WoS76 Europe PMC412012 Delfabbro, P., & King, D. (2012). Gambling in Australia: experiences, problems, research and policy. Addiction, 107(9), 1556-1561.
Scopus47 WoS43 Europe PMC172012 King, D., Delfabbro, P., Deverensky, J., & Griffiths, M. (2012). A review of Australian classification practices for commercial video games featuring simulated gambling. International Gambling Studies, 12(2), 231-242.
Scopus20 WoS162012 Griffiths, M., King, D., & Delfabbro, P. (2012). Simulated gambling in video gaming: what are the implications for adolescents?. Education and Health, 30(3), 68-70.
Scopus112012 King, D., Delfabbro, P., & Griffiths, M. (2012). Clinical interventions for technology-based problems: excessive internet and video game use. Journal of Cognitive Psychotherapy: An International Quarterly, 26(1), 43-56.
Scopus64 WoS462012 King, D., Ejova, A., & Delfabbro, P. (2012). Illusory control, gambling, and video gaming: an investigation of regular gamblers and video game players. Journal of Gambling Studies (Online), 28(3), 421-435.
Scopus37 WoS33 Europe PMC112012 Delfabbro, P., Borgas, M., & King, D. (2012). Venue staff knowledge of their patrons’ gambling and problem gambling. Journal of Gambling Studies, 28(1), 155-169.
Scopus23 WoS19 Europe PMC62011 Delfabbro, P., & King, D. (2011). Adolescent gambling in metropolitan Darwin: Prevalence, correlates and social influences. Gambling Research, 23(1), 3-23. 2011 King, D., Delfabbro, P., & Zajac, I. (2011). Preliminary validation of a new clinical tool for identifying problem video game playing. International Journal of Mental Health and Addiction, 9(1), 72-87.
Scopus53 WoS502011 King, D., Delfabbro, P., Griffiths, M., & Gradisar, M. (2011). Assessing clinical trials of internet addiction treatment: a systematic review and CONSORT evaluation. Clinical Psychology Review, 31(7), 1110-1116.
Scopus170 WoS150 Europe PMC812011 King, D., Day, A., & Delfabbro, P. (2011). The emergence and development of specialist courts: lessons for juvenile justice from the history of the Children's Court in South Australia?. The Open Criminology Journal, 4(Suppl 1-M1), 40-47.
2011 King, D., Delfabbro, P., & Griffiths, M. (2011). The role of structural characteristics in problematic video game playing: an empirical study. International Journal of Mental Health and Addiction, 9(3), 320-333.
Scopus105 WoS822010 Delfabbro, P., King, D., & Barber, J. (2010). Children in foster care - Five years on. Children Australia, 35(1), 22-30.
WoS112010 King, D., Delfabbro, P., & Griffiths, M. (2010). Cognitive behavioral therapy for problematic video game players: conceptual considerations and practice issues. Journal of Cybertherapy and Rehabilitation, 3(3), 261-273.
Scopus362010 King, D., & Delfabbro, P. (2010). Should Australia have an R 18+ classification for video games?. Youth Studies Australia, 29(1), 9-17.
Scopus92010 King, D., Delfabbro, P., & Griffiths, M. (2010). Video Game Structural Characteristics: A New Psychological Taxonomy. International Journal of Mental Health and Addiction, 8(1), 90-106.
Scopus256 WoS2052010 King, D., Delfabbro, P., & Griffiths, M. (2010). Recent innovations in video game addiction research and theory. Global Media Journal: Australian Edition, 4(1), 1-13. 2010 King, D., Delfabbro, P., & Griffiths, M. (2010). The convergence of gambling and digital media: Implications for gambling in young people. Journal of Gambling Studies, 26(2), 175-187.
Scopus181 WoS164 Europe PMC602009 King, D., Delfabbro, P., & Griffiths, M. (2009). The psychological study of video game players: methodological challenges and practical advice. International Journal of Mental Health and Addiction, 7(4), 555-562.
Scopus242009 Delfabbro, P., King, D., Lambos, C., & Puglies, S. (2009). Is video-Game playing a risk factor for pathological gambling in Australian adolescents?. Journal of Gambling Studies, In Press(3), 1-15.
Scopus48 WoS41 Europe PMC172009 Delfabbro, P., Lambos, C., King, D., & Puglies, S. (2009). Knowledge and beliefs about gambling in Australian secondary school students and their implications for education strategies. Journal of Gambling Studies, 25(4), 523-539.
Scopus52 WoS46 Europe PMC222009 King, D., & Delfabbro, P. (2009). Understanding and assisting excessive players of video games: a community psychology perspective. The Australian Community Psychologist, 21(1), 62-74.
WoS452009 King, D., & Delfabbro, P. (2009). The general health status of heavy video game players: comparisons with Australian normative data. Journal of Cybertherapy and Rehabilitation, 2(1), 17-26.
Scopus102009 King, D., & Delfabbro, P. (2009). Motivational differences in problem video game play. Journal of Cybertherapy and Rehabilitation, 2(2), 139-149.
Scopus472009 Riggs, D., King, D., Delfabbro, P., & Augoustinos, M. (2009). "Children out of place". Representations of foster care in the Australian news media. Journal of Children and Media, 3(3), 234-248.
WoS52009 Griffiths, M., King, D., & Delfabbro, P. (2009). Adolescent gambling-like experiences: are they a cause for concern?. Education and Health, 27(2), 27-30.
Scopus222007 King, D., & Proeve, M. (2007). Shame, guilt, depression, anxiety, and substance use amongst professional counsellors in Australia. Counselling, Psychotherapy and Health, 3(1), 88-103. -
Books
Year Citation 2019 King, D., & Delfabbro, P. (2019). Internet Gaming Disorder: theory, assessment, treatment, and prevention. London, United Kingdom: Academic Press.
Scopus32- Das, D. K., & Roberson, C. (Eds.) (n.d.). Trends in the Judiciary. Routledge.
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Book Chapters
Year Citation 2021 King, D. L., Billieux, J., Mueller, K., & Delfabbro, P. H. (2021). Clinical interventions for technology-based problems. In Mental Health in a Digital World (pp. 435-457). Elsevier.
Scopus22020 Billieux, J., Potenza, M. N., Maurage, P., Brevers, D., Brand, M., & King, D. L. (2020). Cognitive factors associated with gaming disorder. In Cognition and Addiction: A Researcher's Guide from Mechanisms Towards Interventions (pp. 221-230). Elsevier.
Scopus242020 King, D. L., & Delfabbro, P. H. (2020). Gaming disorder in young people. In M. Hodes, S. Shur-Fen, & P. J. de Vries (Eds.), Starting At the Beginning: Laying the Foundation for Lifelong Mental Health (pp. 159-187). Elsevier.
Scopus12020 Delfabbro, P., & King, D. (2020). Adolescent gambling. In C. Essau, & P. Delfabbro (Eds.), Adolescent Addiction: Epidemiology, Assessment, and Treatment (2 ed., pp. 159-183). London, United Kingdom: Academic Press.
Scopus52020 King, D., & Delfabbro, P. (2020). Video game addiction. In C. Essau, & P. Delfabbro (Eds.), Adolescent Addiction: Epidemiology, Assessment, and Treatment (pp. 185-213). London, United Kingdom: Academic Press.
Scopus142020 Delfabbro, P., McArdle, P., & King, D. (2020). Political and policy issues in adolescent addiction. In C. Essau, & P. Delfabbro (Eds.), Adolescent Addiction: Epidemiology, Assessment, and Treatment (2 ed., pp. 319-334). London, United Kingdom: Academic Press.
Scopus32020 King, D. L., & Delfabbro, P. H. (2020). The natural history of problematic internet use and gaming: Recent findings, challenges, and future directions. In M. N. Potenza, K. A. Faust, & D. Faust (Eds.), The Oxford Handbook of Digital Technologies and Mental Health (pp. 65-74). Oxford, United Kingdom: Oxford University Press.
Scopus12019 Delfabbro, P. H., & King, D. (2019). Responsible gambling: An academic perspective. In H. Shaffer, A. Blaszczynski, R. Ladouceur, P. Collins, & D. Fong (Eds.), Responsible Gambling Primary Stakeholder Perspectives (pp. 58-81). New York, NY; USA: Oxford University Press. 2014 Griffiths, M., King, D., & Delfabbro, P. (2014). The technological convergence of gambling and gaming practices. In D. Richard, A. Blaszcynski, & L. Nower (Eds.), The Wiley-Blackwell Handbook of Disordered Gambling (1 ed., pp. 327-346). United States: Wiley.
Scopus212014 King, D., Day, A., & Delfabbro, P. (2014). Interview with Senior Judge Stephen McEwen, The Youth Court of South Australia. In D. K. Das, & C. Roberson (Eds.), Trends in the judiciary: interviews with judges across the globe, Volume one (Vol. 1, 1 ed., pp. 15-33). USA: CRC Press.
2013 King, D., Day, A., & Delfabbro, P. (2013). The Children's Court of South Australia. In R. Sheehan, & A. Borowski (Eds.), Australia's children's courts today and tomorrow (1 ed., pp. 85-101). Netherlands: Springer.
2013 King, D., Delfabbro, P., & Griffiths, M. (2013). Video game addiction. In P. Miller (Ed.), Principles of addiction: comprehensive addictive behaviors and disorders (pp. 819-825). Elsevier Science.
Scopus132013 Video Game Addiction (2013). In Principles of Addiction: Comprehensive Addictive Behaviors and Disorders, Volume 1 (pp. 819-825).
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Conference Papers
Year Citation 2021 King, D. (2021). Integrating Serious and Casual Game Design Approaches: A Framework for Activist-Casual Game Design. In ACM International Conference Proceeding Series. ACM.
2018 Wong, K. T. G., King, D., Balzan, R., Liu, D., & Galletly, C. (2018). TECHNOLOGY LITERACY AND ENGAGEMENT IN PEOPLE WITH SCHIZOPHRENIA. In SCHIZOPHRENIA BULLETIN Vol. 44 (pp. S208). Florence, ITALY: OXFORD UNIV PRESS.
WoS12017 Banyai, F., Zsila, A., Kiraly, O., Maraz, A., Elekes, Z., Griffiths, M. D., . . . Demetrovics, Z. (2017). Problematic social networking sites use among adolescents: A national representative study. In JOURNAL OF BEHAVIORAL ADDICTIONS Vol. 6 (pp. 62). AKADEMIAI KIADO RT.
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Conference Items
Year Citation 2019 Billieux, J., Fineberg, N., Chamberlain, S. R., Demetrovics, Z., Brand, M., King, D. L., . . . Castro-Calvo, J. (2019). Expert appraisal of criteria for assessing gaming disorder: An international Delphi study. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT. 2019 King, D. L. (2019). Prevention for problematic gaming: Current knowledge and priorities. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT. 2019 Dullur, P., Starcevic, V., Kim, L. H., Adair, C., & King, D. (2019). The relationship between IGD and ADHD: a review. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT. 2019 Dreier, M., Mueller, K. W., Beutel, M. E., King, D. L., & Woelfling, K. (2019). In-Game-Purchases and Internet Gaming Disorder. A proposal for a Maximal Revenue Per Paying User per month (MIRPPU). Why regulation in adolescents is needed?. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT.
WoS12019 King, D. L. (2019). Screening tools for gaming disorder: What, how, why?. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT. 2019 Flayelle, M., Castro-Calvo, J., Vogele, C., Astur, R., Ballester-Arnal, R., Challet-Bouju, G., . . . Billieux, J. (2019). Cross-cultural validation of the Watching TV Series Motives and Binge-Watching Engagement and Symptoms questionnaires across nine languages. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT. 2019 Carragher, N., Rumpf, H. -J., Higuchi, S., Billieux, J., King, D., Bowden-Jones, H., . . . Poznyak, V. (2019). World Health Organization (WHO) Collaborative Project on the Development of an International Diagnostic Interview for Gaming Disorder. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT.
WoS42018 King, D. (2018). Predatory monetisation and gambling-like features in video games. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO RT.
WoS12018 King, D. (2018). Cognitive-behavioral treatment of Internet gaming disorder. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO RT. 2017 King, D. (2017). Current state of research on intervention measures targeting Internet gaming disorder. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO RT. 2017 Krossbakken, E., Torsheim, T., Mentzoni, R. A., King, D. L., Bjorvatn, B., Lorvik, I. M., & Pallesen, S. (2017). The effects of a parental guide for the prevention of video game problems in children: A randomized controlled trial. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO RT. 2017 King, D. (2017). A closer look at tolerance in Internet gaming disorder. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO RT.
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Current Higher Degree by Research Supervision (University of Adelaide)
Date Role Research Topic Program Degree Type Student Load Student Name 2023 Co-Supervisor The Role of Impaired Control and Dark Flow states in Internet Gaming Disorder Doctor of Philosophy Doctorate Full Time Mr Bartosz Andrzej Warwas Kowalik 2021 Co-Supervisor The effects of gambling advertisements on young people Doctor of Philosophy Doctorate Full Time Mr Gianluca Domenico Di Censo -
Past Higher Degree by Research Supervision (University of Adelaide)
Date Role Research Topic Program Degree Type Student Load Student Name 2018 - 2022 Co-Supervisor The Acceptability and Efficacy of Wearable Devices in Digital Mental Health Doctor of Philosophy/Master of Psychology (Clinical) Doctorate Full Time Mr Hugh Hunkin 2017 - 2021 Principal Supervisor Epidemiological Evidence and Potential Interventions for Problematic Gaming: A Behavioral Addiction Perspective Doctor of Philosophy Doctorate Full Time Mr Matthew Stevens 2017 - 2018 Co-Supervisor Child Contact, Domestic Violence, and Family Law in Australia Doctor of Philosophy Doctorate Full Time Ms Donna Celeste Roberts 2017 - 2021 Co-Supervisor Social and Psychological Adaptation to Open-Plan Workplace Designs Doctor of Philosophy with Master of Psychology (Organisational and Human Factors) Doctorate Full Time Miss Olivia Isabel Shirley James 2016 - 2017 Co-Supervisor An Investigation of the Association Between Child Abuse, Neglect and Youth Offending in South Australia Doctor of Philosophy Doctorate Full Time Dr Catia Malvaso 2014 - 2020 Co-Supervisor An Analysis of the Interaction between Professed Values and Humanitarian Behaviour Doctor of Philosophy Doctorate Part Time Dr Franco Lanfranchi 2014 - 2017 Co-Supervisor The Nature of High Risk Investing: Risky Business or Gambling? Doctor of Philosophy Doctorate Full Time Ms Jennifer Nicole Williams 2012 - 2016 Co-Supervisor Excessive appetites for video-games: An examination of the causes, consequences, and progression of problematic video-game playing Doctor of Philosophy Doctorate Full Time Mr Cameron James Forrest
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Editorial Boards
Date Role Editorial Board Name Institution Country 2017 - ongoing Consulting Editor Frontiers in Psychiatry - - 2015 - ongoing Associate Editor Journal of Behavioral Addictions - -
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