Daniel King

Research Interests

Psychology

Dr Daniel King

School of Psychology

College of Education, Behavioural and Social Sciences

Eligible to supervise Masters and PhD - email supervisor to discuss availability.


Dr Daniel King is a Senior Research Fellow and clinical psychologist in the School of Psychology at the University of Adelaide. His research expertise is technology-based problems, with a specific focus on young people's digital gambling, Internet gaming, and social media use.

Date Position Institution name
2010 - ongoing Senior Research Fellow The University of Adelaide

Date Type Title Institution Name Country Amount
2019 Award Tall Poppy Science Award AIPS Australia -
2017 Award Paul Bourke Award for Early Career Research ASSA Australia -
2016 Award Executive Dean's Award for Research Excellence (Early Career) The University of Adelaide Australia $300
2015 Award Citation Award - Social Sciences Thomson Reuters Australia -
2014 Award APS Early Career Researcher Award Australian Psychological Society - -
2013 Award Tracey Goodall Early Career Research Award AACBT - -

Date Institution name Country Title
The University of Adelaide Australia Ph.D
Flinders University Australia M.Psych (Clin)
University of South Australia Australia B.Psych (Hons)

Year Citation
2026 Svendsen, O., Stevens, M. W. R., Hamamura, T., Harpas, I., Radunz, M., & King, D. L. (2026). Reporting quality standards in gaming disorder treatment evidence: A systematic review. Acta Psychologica, 262, 12 pages.
DOI
2026 Sanders, J. L., Stevens, M. W. R., Radünz, M., Delfabbro, P. H., & King, D. L. (2026). Should gaming disorder include non-digital gaming activities, e.g., collectible card games, tabletop games?. J Behav Addict.
DOI
2026 Williams, I., Kemps, E., & King, D. (2026). The interaction between mood, dietary restraint, and emotion regulation on snack food choice and consumption: A naturalistic food diary study. Food Quality and Preference, 139, 105861.
DOI
2025 Radunz, M., Quinney, B., Galanis, C., King, D. L., & Wade, T. D. (2025). Social Media Use and Mental Health of Adolescents: A Prospective Study of the South Australian School Mobile Phone Ban. International Journal of Mental Health and Addiction, 17 pages.
DOI
2025 Harpas, I., Stevens, M., Radunz, M., Williamson, P., Hamamura, T., Svendsen, O., & King, D. L. (2025). Treatment of gaming disorder: A systematic review and meta-analysis. Psychiatry Research, 354, 116783-1-116783-14.
DOI
2025 Refahi, Z., Arian Namazi, S., King, D. L., & Sadeghi, S. (2025). Attentional Bias in Gaming Addiction: A Systematic Review of Behavioral Studies. Current Addiction Reports, 12(1), 17 pages.
DOI
2025 McGinlay, T., Delfabbro, P., & King, D. (2025). Self-Labelling, Causal Attributions and Perceived Stigma in People Negatively Affected by Gambling. Journal of Gambling Studies, 14 pages.
DOI
2025 Nuske, J., Nuske, L., Stevens, M. W. R., Billieux, J., Delfabbro, P. H., Hides, L., . . . King, D. L. (2025). The association between gaming disorder and impulsivity: A systematic review and meta-analysis. Australian and New Zealand Journal of Psychiatry, 60(1), 1-16.
DOI Scopus1 WoS1
2025 Xiong, W., Quinney, B., King, D. L., Ali, K., Radunz, M., Zhao, Y., . . . Fassnacht, D. B. (2025). Cross-sectional study investigating the mental health and wellbeing of university students in Australia. International Journal of Intercultural Relations, 107, 102187.
DOI Scopus3 WoS3
2025 Billieux, J., Fournier, L., Rochat, L., Georgieva, I., Eben, C., Malmdorf Andersen, M., . . . Bloch, J. (2025). Can playing Dungeons and Dragons be good for you? A registered exploratory pilot programme using offline tabletop role-playing games to mitigate social anxiety and reduce problematic involvement in multiplayer online video games. Royal Society Open Science, 12(4), 29 pages.
DOI Scopus1
2025 Flayelle, M., Andronicos, M., King, D. L., & Billieux, J. (2025). Understanding the interplay between video game design features and dysregulated gaming patterns: A call to anchor future research directions in interactionist frameworks. Addictive Behaviors Reports, 21, 6 pages.
DOI Scopus1 WoS1
2025 Kowalik, B. A., Baggio, S., King, D. L., & Delfabbro, P. (2025). Understanding Gaming Disorder: a Network Analysis of Impaired Control, Impulsivity, Mood, Coping, and Game Flow. International Journal of Mental Health and Addiction, 19 pages.
DOI Scopus1
2025 King, D. L., Billieux, J., & Delfabbro, P. H. (2025). Screening, assessment and management of gaming disorder: recent evidence and future directions. World Psychiatry, 24(2), 268-269.
DOI Scopus1 WoS1 Europe PMC1
2025 Radunz, M., Stevens, M. W. R., Behm, S., Demetrovics, Z., Delfabbro, P., & King, D. L. (2025). Advancing cognitive behaviour therapy for gaming disorder: A call for collaborative action. Addiction, 120(10), 2152-2153.
DOI Scopus1 WoS1 Europe PMC1
2025 Eltahir, E., Delfabbro, P. H., & King, D. L. (2025). Autism in relation to gaming disorder and internet addiction: A systematic review. Computers in Human Behavior, 162, 13 pages.
DOI Scopus9 WoS10
2025 Baggio, S., Wade, T., Radunz, M., Galanis, C. R., Billieux, J., Starcevic, V., . . . King, D. L. (2025). Psychological consequences of school mobile phone bans: Emulated trial of a natural experiment in South Australia. Computers in Human Behavior, 172, 108767.
DOI
2025 Lee, S. K., Cho, C. H., & King, D. L. (2025). Editorial: Addictive disorders and digital medicine: technology-based solutions for addictive disorders. Frontiers in Psychiatry, 16, 2 pages.
DOI
2025 Stevens, M. W. R., Radünz, M., Galanis, C., Quinney, B., Zajac, I., Billieux, J., . . . King, D. L. (2025). Red Box, Green Box: Psychometric evaluation of a self‐report behavioral frequency measurement approach for behavioral addictions research. Addiction, 121(2), 1-11.
DOI Scopus1 WoS1 Europe PMC1
2025 Li, Y., Delfabbro, P., & King, D. (2025). Investigating the Role of Regret, FOMO and Financial Literacy in Cryptocurrency Speculation. INTERNATIONAL JOURNAL OF MENTAL HEALTH AND ADDICTION, 22 pages.
DOI Scopus1 WoS1
2025 Czakó, A., Potenza, M. N., Hodgins, D. C., Yu, S. M., Wu, A. M. S., Jiménez-Murcia, S., . . . Grall-Bronnec, M. (2025). Research priorities in gambling: Findings of a large-scale expert study. Journal of Behavioral Addictions, 14(3), 1222-1249.
DOI Scopus1 WoS2 Europe PMC1
2025 Galanis, C. R., & King, D. L. (2025). Stigma and other public perceptions of recreational gaming and gaming disorder: A large-scale qualitative analysis. Computers in Human Behavior Reports, 17, 9 pages.
DOI Scopus4 WoS3
2025 Xiong, W., Quinney, B., King, D. L., Ali, K., Radunz, M., Zhao, Y., . . . Fassnacht, D. B. (2025). The acculturation challenge: A longitudinal investigation of acculturative stress and mental health of Chinese international students in Australia. Journal of Affective Disorders, 374, 477-485.
DOI Scopus7 WoS6 Europe PMC2
2025 Galanis, C., Leske, M., Hamamura, T., Weber, N., Hing, N., Delfabbro, P. H., & King, D. L. (2025). Stigma in substance-based and behavioural addictions: A systematic review. Journal of Behavioral Addictions, 14(1), 79-99.
DOI Scopus7 WoS7 Europe PMC2
2025 Siste, K., King, D. L., Hanafi, E., Sen, L. T., Adrian, A., & Murtani, B. J. (2025). Scrutinizing the Gateway Relationship Between Gaming and Gambling Disorder: Scoping Review With a Focus on the Southeast Asian Region. Jmir Serious Games, 13, 15 pages.
DOI Scopus1 WoS1 Europe PMC1
2025 Nuske, J., Nuske, L., Hides, L., & King, D. L. (2025). Evaluating the effect of detached mindfulness techniques on gaming-related urges and intentions to play. Addictive Behaviors, 163, 108258-1-108258-9.
DOI Scopus1 WoS1 Europe PMC1
2025 King, D. L., Billieux, J., Behm, S., & Delfabbro, P. H. (2025). Toward resolving normality-disorder boundary issues in gaming disorder research.. J Behav Addict, 5 pages.
DOI Scopus2 WoS2 Europe PMC2
2025 Bar, E., Radunz, M., Galanis, C. R., Quinney, B., Wade, T. D., & King, D. L. (2025). Student perspectives on banning mobile phones in South Australian secondary schools: A large-scale qualitative analysis. Computers in Human Behavior, 167, 108603.
DOI Scopus3 WoS3
2025 Di Censo, G., Delfabbro, P., & King, D. L. (2025). The Psychosocial and Marketing Factors That Motivate and Sustain Youth Sports Betting in Australia: A Qualitative Study. International Journal of Mental Health and Addiction, 19 pages.
DOI WoS1
2025 Canale, N., Elgar, F. J., Pivetta, E., Galeotti, T., Marino, C., Billieux, J., . . . Vieno, A. (2025). Problem gaming and adolescents’ health and well-being: Evidence from a large nationally representative sample in Italy. Computers in Human Behavior, 168, 14 pages.
DOI Scopus6 WoS6
2024 Wang, J. L., Yin, X. Q., Wang, H. Z., King, D. L., & Rost, D. H. (2024). The longitudinal associations between internet addiction and ADHD symptoms among adolescents. Journal of Behavioral Addictions, 13(1), 191-204.
DOI Scopus16 WoS17 Europe PMC11
2024 King, D. L., Billieux, J., & Delfabbro, P. H. (2024). Red box, green box: A self-report behavioral frequency measurement approach for behavioral addictions research.. Journal of behavioral addictions, 13(1), 21-24.
DOI Scopus9 WoS8 Europe PMC5
2024 Giardina, A., Schimmenti, A., Starcevic, V., King, D. L., Di Blasi, M., & Billieux, J. (2024). Problematic gaming, social withdrawal, and Escapism: The Compensatory-Dissociative Online Gaming (C-DOG) model. Computers in Human Behavior, 155, 14 pages.
DOI Scopus36 WoS33
2024 Di Censo, G., Delfabbro, P., & King, D. L. (2024). Mapping Youth Awareness of Sports Betting Advertising During the 2022 FIFA World Cup.. J Gambl Stud, 40(3), 1539-1558.
DOI Scopus3 WoS3 Europe PMC1
2024 Saini, N., Adair, C., King, D. L., Kuss, D. J., Gentile, D. A., Kim, H. S., . . . Hodgins, D. C. (2024). Development of the Saini-Hodgins Addiction Risk Potential of Games (SHARP-G) Scale: An International Delphi study. Journal of Behavioral Addictions, 13(2), 450-462.
DOI Scopus2 WoS2 Europe PMC1
2024 Di Censo, G., Delfabbro, P., & King, D. L. (2024). Examining the Role of Sports Betting Marketing in Youth Problem Gambling.. J Gambl Stud, 40(4), 2005-2025.
DOI Scopus5 WoS4 Europe PMC1
2024 Cervigón-Carrasco, V., Politi, S., Brevers, D., Giménez-García, C., King, D. L., Billieux, J., & Castro-Calvo, J. (2024). Effects of 72-hour abstinence from instant messaging on craving, withdrawal, and affect. Computers in Human Behavior, 160, 7 pages.
DOI Scopus1 WoS1
2024 Xiong, W., Radunz, M., Ali, K., King, D. L., Kyrios, M., Zhao, Y., & Fassnacht, D. B. (2024). Comparing the Mental Health and Wellbeing of Domestic and International Tertiary Students: A Systematic Review and Meta-Analysis. Journal of International Students, 14(4), 702-740.
DOI Scopus4 WoS4
2024 Chan, G. C. K., Saunders, J. B., Stjepanović, D., Mcclure-Thomas, C., Connor, J., Hides, L., . . . Leung, J. K. (2024). The Gaming Disorder Identification Test (GADIT) - A screening tool for Gaming Disorder based on ICD-11. Journal of Behavioral Addictions, 13(3), 729-741.
DOI Scopus6 WoS4 Europe PMC3
2024 Kowalik, B. A., Delfabbro, P., & King, D. L. (2024). The predictive power of impaired control after controlling for correlates of gaming disorder. Computers in Human Behavior Reports, 15, 100472-1-100472-9.
DOI Scopus3 WoS3
2024 Delfabbro, P., & King, D. (2024). Methodological and Conceptualisation Issues in the Measurement of Gambling Harm. Current Addiction Reports, 11(6), 1072-1077.
DOI Scopus1 WoS1
2024 King, D. L., Radunz, M., Galanis, C. R., Quinney, B., & Wade, T. (2024). "Phones off while school's on": Evaluating problematic phone use and the social, wellbeing, and academic effects of banning phones in schools.. J Behav Addict, 13(4), 913-922.
DOI Scopus5 WoS4 Europe PMC2
2024 Mosbey, A., Delfabbro, P., & King, D. (2024). The Harmful Consequences of Cryptocurrency Speculation and Associated Risk Factors. International Journal of Mental Health and Addiction, 18 pages.
DOI Scopus4 WoS3
2024 Giardina, A., Fournier, L., Starcevic, V., King, D. L., di Blasi, M., Schimmenti, A., & Billieux, J. (2024). From active escapism to virtual withdrawal: Validation of the Compensatory-Dissociative Online Gaming scales (C-DOGs). Journal of Behavioral Addictions, 13(4), 1028-1050.
DOI Scopus8 WoS5 Europe PMC9
2024 Infanti, A., Giardina, A., Razum, J., King, D. L., Baggio, S., Snodgrass, J. G., . . . Billieux, J. (2024). User-avatar bond as diagnostic indicator for gaming disorder: A word on the side of caution Commentary on: Deep learning(s) in gaming disorder through the user-avatar bond: A longitudinal study using machine learning (Stavropoulos et al., 2023). Journal of Behavioral Addictions, 13(4), 885-893.
DOI Scopus2 WoS2 Europe PMC1
2024 Shen, X., Zhou, X., King, D. L., & Wang, J. L. (2024). Uncovering the associations between different motivations and the heterogeneity of problematic smartphone use: a person-centered perspective. Current Psychology, 43(39), 30691-30703.
DOI Scopus1 WoS1
2024 Park, J. J., King, D. L., Wilkinson-Meyers, L., & Rodda, S. N. (2024). The Practice and Feasibility of Screening, Treatment, and Referral for Gaming Problems in Gambling, Alcohol and Other Drugs, and Youth Services. International Journal of Mental Health and Addiction, 22(5), 2633-2648.
DOI Scopus5 WoS10 Europe PMC4
2024 Di Censo, G., Delfabbro, P., & King, D. L. (2024). The impact of gambling advertising and marketing on young people: A critical review and analysis of methodologies. International Gambling Studies, 24(1), 1-21.
DOI Scopus9 WoS6
2024 Spritzer, D. T., Machado, W. D. L., Yates, M. B., Király, O., Demetrovics, Z., Billieux, J., . . . Hauck, S. (2024). Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) and its association with functional impairment in Brazilian gamers. Trends in Psychiatry and Psychotherapy, 46, 11 pages.
DOI
2024 Kowalik, B. A., Delfabbro, P. H., & King, D. L. (2024). Impaired control and gaming-related harm in relation to gaming Disorder. Addictive Behaviors, 151, 107926-1-107926-8.
DOI Scopus11 WoS10 Europe PMC2
2023 King, D. L., Nogueira-López, A., Galanis, C. R., Hamamura, T., Bäcklund, C., Giardina, A., . . . Delfabbro, P. H. (2023). Reconsidering item response categories in gaming disorder symptoms measurement.. J Behav Addict, 12(4), 873-877.
DOI Scopus6 WoS6 Europe PMC4
2023 Müller, S. M., Antons, S., Wegmann, E., Ioannidis, K., King, D. L., Potenza, M. N., . . . Brand, M. (2023). A systematic review and meta-analysis of risky decision-making in specific domains of problematic use of the internet: Evidence across different decision-making tasks.. Neurosci Biobehav Rev, 152, 1-15.
DOI Scopus16 WoS19 Europe PMC11
2023 Delic, A., Delfabbro, P., & King, D. L. (2023). Understanding the Risks and Individual Difference Factors Associated with Engagement in Monetised (Play-to-Earn) Gaming. International Journal of Mental Health and Addiction, 22(6), 4090-4106.
DOI Scopus3 WoS3
2023 Starcevic, V., Eslick, G. D., Viswasam, K., Billieux, J., Gainsbury, S. M., King, D. L., & Berle, D. (2023). Problematic online behaviors and psychopathology in Australia. Psychiatry Research, 327, 9 pages.
DOI Scopus13 WoS10 Europe PMC8
2023 Russell, A. M. T., Browneorcid, M., Hingorcid, N., Rocklofforcid, M., Newallorcid, P., Dowling, N. A., . . . Woo, L. (2023). Electronic gaming machine accessibility and gambling problems: A natural policy experiment. Journal of Behavioral Addictions, 12(3), 721-732.
DOI Scopus16 WoS16 Europe PMC11
2023 Niu, X., Li, J. Y., King, D. L., Rost, D. H., Wang, H. Z., & Wang, J. L. (2023). The relationship between parenting styles and adolescent problematic Internet use: A three-level meta-analysis. Journal of Behavioral Addictions, 12(3), 652-669.
DOI Scopus24 WoS23 Europe PMC15
2023 Niu, X., Xie, Y. X., Gou, L. X., King, D. L., Gu, J. J., & Wang, J. L. (2023). The association between adult attachment and problematic Internet use: A three-level meta-analysis. Computers in Human Behavior, 149, 15 pages.
DOI Scopus14 WoS15
2023 Di Censo, G., Delfabbro, P., & King, D. L. (2023). Young People’s Perceptions of the Effects and Value of Sports Betting Inducements. International Journal of Mental Health and Addiction, 23(2), 1370-1390.
DOI Scopus6 WoS6
2023 Franze, A., Galanisorcid, C. R., & King, D. L. (2023). Social chatbot use (e.g., ChatGPT) among individuals with social deficits: risks and opportunities. Journal of Behavioral Addictions, 12(4), 871-872.
DOI Scopus19 WoS11 Europe PMC3
2023 Flayelle, M., Brevers, D., King, D. L., Maurage, P., Perales, J. C., & Billieux, J. (2023). A taxonomy of technology design features that promote potentially addictive online behaviours. Nature Reviews Psychology, 2(3), 136-150.
DOI Scopus107 WoS95
2023 Luquiens, A., Guillou, M., Giustiniani, J., Barrault, S., Caillon, J., Delmas, H., . . . Grall-Bronnec, M. (2023). Author Correction: Pictograms to aid laypeople in identifying the addictiveness of gambling products (PictoGRRed study) (Scientific Reports, (2022), 12, 1, (22510), 10.1038/s41598-022-26963-9). Scientific Reports, 13(1), 2 pages.
DOI
2023 Szász-Janocha, C., Magann, M., Gold, H., Lindenberg, K., Delfabbro, P., & King, D. L. (2023). Problem gaming-related harm experienced by partners and parents of individuals with gaming problems and their help-seeking experiences.. Journal of behavioral addictions, 12(1), 137-147.
DOI Scopus12 WoS11 Europe PMC5
2023 Kowalik, B., Delfabbro, P. H., & King, D. L. (2023). Impaired control over gaming scale (ICOGS): Development, confirmatory factor validation, and psychometric evaluation. Addictive Behaviors Reports, 17, 100489.
DOI Scopus4 WoS3
2023 Galanis, C., Weber, N., Delfabbro, P. H., Billieux, J., & King, D. L. (2023). Gaming disorder and stigma-related judgements of gaming individuals: An online randomized controlled trial.. Addiction (Abingdon, England), 118(9), 1687-1698.
DOI Scopus14 WoS11 Europe PMC5
2023 Brevers, D., King, D. L., & Billieux, J. (2023). Perspectives on adaptive and maladaptive involvement into esports.. Addictive behaviors, 144, 3 pages.
DOI Scopus5 WoS3 Europe PMC1
2023 Russell, A., Browne, M., Hing, N., Rockloff, M., Newall, P., Dowling, N., . . . Woo, L. (2023). Electronic gaming machine accessibility and gambling problems: A natural policy experiment.
DOI
2023 Kim, H. S., Leslie, R. D., Stewart, S. H., King, D. L., Demetrovics, Z., Andrade, A. L. M., . . . Hodgins, D. C. (2023). A scoping review of the association between loot boxes, esports, skin betting, and token wagering with gambling and video gaming behaviors. Journal of Behavioral Addictions, 12(2), 309-351.
DOI Scopus16 WoS12 Europe PMC6
2023 Stevens, M. W., Dorstyn, D., Delfabbro, P. H., & King, D. L. (2023). Corrigendum to: Stevens, M. W. R., Dorstyn, D., Delfabbro, P. H., & King, D. L. (2021). Global prevalence of gaming disorder: A systematic review and meta-analysis. Australian and New Zealand Journal of Psychiatry, 55, 553-568.. Aust N Z J Psychiatry, 57(6), 928.
DOI Scopus9 WoS9 Europe PMC7
2023 Delfabbro, P., & King, D. (2023). The evolution of young gambling studies: digital convergence of gaming, gambling and cryptocurrency technologies. International Gambling Studies, 23(3), 491-504.
DOI Scopus22 WoS21
2023 Hing, N., Russell, A. M. T., King, D. L., Rockloff, M., Browne, M., Newall, P., & Greer, N. (2023). Not all games are created equal: Adolescents who play and spend money on simulated gambling games show greater risk for gaming disorder. Addictive Behaviors, 137, 10 pages.
DOI Scopus17 WoS15 Europe PMC10
2023 Carragher, N., Long, J., Radu, I., King, D. L., Billieux, J., Rumpf, H. J., . . . Higuchi, S. (2023). Monitoring the impact of the COVID-19 pandemic on problematic gambling and gaming: an international key informant survey. International Gambling Studies, 23(2), 203-224.
DOI Scopus3 WoS3
2023 Giardina, A., Starcevic, V., King, D. L., Schimmenti, A., Di Blasi, M., & Billieux, J. (2023). Research Directions in the Study of Gaming-Related Escapism: a Commentary to Melodia, Canale, and Griffiths (2020). International Journal of Mental Health and Addiction, 21(2), 1075-1081.
DOI Scopus28 WoS31
2023 Greer, N., Rockloff, M., Hing, N., Browne, M., & King, D. L. (2023). Skin Gambling Contributes to Gambling Problems and Harm After Controlling for Other Forms of Traditional Gambling. Journal of Gambling Studies, 39(1), 225-247.
DOI Scopus13 WoS18 Europe PMC8
2023 Greer, N., Hing, N., Rockloff, M., Browne, M., & King, D. L. (2023). Motivations for Esports Betting and Skin Gambling and Their Association with Gambling Frequency, Problems, and Harm. Journal of Gambling Studies, 39(1), 339-362.
DOI Scopus13 WoS12 Europe PMC18
2022 Hing, N., Russell, A. M. T., Browne, M., Rockloff, M., Tulloch, C., Rawat, V., . . . Woo, L. (2022). Gambling-related harms to concerned significant others: A national Australian prevalence study. Journal of Behavioral Addictions, 11(2), 361-372.
DOI Scopus35 WoS32 Europe PMC22
2022 Király, O., Billieux, J., King, D. L., Urbán, R., Koncz, P., Polgár, E., & Demetrovics, Z. (2022). A comprehensive model to understand and assess the motivational background of video game use: The Gaming Motivation Inventory (GMI). Journal of Behavioral Addictions, 11(3), 796-819.
DOI Scopus52 WoS51 Europe PMC25
2022 Baggio, S., Starcevic, V., Billieux, J., King, D. L., Gainsbury, S. M., Eslick, G. D., & Berle, D. (2022). Testing the spectrum hypothesis of problematic online behaviors: A network analysis approach.. Addictive behaviors, 135, 7 pages.
DOI Scopus43 WoS42 Europe PMC23
2022 Fineberg, N. A., Menchón, J. M., Hall, N., Dell'Osso, B., Brand, M., Potenza, M. N., . . . Zohar, J. (2022). Advances in problematic usage of the internet research – A narrative review by experts from the European network for problematic usage of the internet. Comprehensive Psychiatry, 118, 24 pages.
DOI Scopus157 WoS147 Europe PMC87
2022 Rodda, S. N., Park, J. J., Wilkinson-Meyers, L., & King, D. L. (2022). The impact of COVID-19 on addiction treatment in New Zealand. Addictive Behaviors, 127, 6 pages.
DOI Scopus17 WoS14 Europe PMC12
2022 Riley, B. J., Baigent, M., Battersby, M. W., & King, D. L. (2022). Parent-delivered contingency management for a treatment-refusing young adult with gaming disorder: Case report. Journal of Family Therapy, 44(3), 370-383.
DOI Scopus4 WoS5
2022 Colasante, E., Pivetta, E., Canale, N., Vieno, A., Marino, C., Lenzi, M., . . . Molinaro, S. (2022). Problematic gaming risk among European adolescents: a cross-national evaluation of individual and socio-economic factors. Addiction, 117(8), 2273-2282.
DOI Scopus29 WoS27 Europe PMC16
2022 Sigre-Leirós, V., Billieux, J., Mohr, C., Maurage, P., King, D. L., Schimmenti, A., & Flayelle, M. (2022). Binge-watching in times of COVID-19: A longitudinal examination of changes in affect and TV series consumption patterns during lockdown.. Psychology of Popular Media, 12(2), 173-185.
DOI Scopus32 WoS26
2022 Hing, N., Russell, A. M. T., Black, A., Rockloff, M., Browne, M., Rawat, V., . . . Woo, L. (2022). Gambling prevalence and gambling problems amongst land-based-only, online-only and mixed-mode gamblers in Australia: A national study. Computers in Human Behavior, 132, 10 pages.
DOI Scopus41 WoS40
2022 Hing, N., Rockloff, M., Russell, A. M. T., Browne, M., Newall, P., Greer, N., . . . Thorne, H. (2022). Loot box purchasing is linked to problem gambling in adolescents when controlling for monetary gambling participation. Journal of Behavioral Addictions, 11(2), 396-405.
DOI Scopus38 WoS32 Europe PMC16
2022 King, D. L., Achab, S., Higuchi, S., Bowden-Jones, H., Müller, K. W., Billieux, J., . . . Delfabbro, P. H. (2022). Gaming disorder and the COVID-19 pandemic: Treatment demand and service delivery challenges. Journal of Behavioral Addictions, 11(2), 243-248.
DOI Scopus27 WoS25 Europe PMC17
2022 Hing, N., Lole, L., Russell, A. M. T., Rockloff, M., King, D. L., Browne, M., . . . Greer, N. (2022). Adolescent betting on esports using cash and skins: Links with gaming, monetary gambling, and problematic gambling. Plos One, 17(5 May), 16 pages.
DOI Scopus17 WoS16 Europe PMC7
2022 Reed, G. M., First, M. B., Billieux, J., Cloitre, M., Briken, P., Achab, S., . . . Bryant, R. A. (2022). Emerging experience with selected new categories in the ICD-11: complex PTSD, prolonged grief disorder, gaming disorder, and compulsive sexual behaviour disorder. World Psychiatry, 21(2), 189-213.
DOI Scopus150 WoS136 Europe PMC82
2022 Syvertsen, A., Ortiz de Gortari, A. B., King, D. L., & Pallesen, S. (2022). Problem mobile gaming: The role of mobile gaming habits, context, and platform. NAD Nordic Studies on Alcohol and Drugs, 39(4), 362-378.
DOI Scopus23 WoS19 Europe PMC6
2022 Brandtner, A., Antons, S., King, D. L., Potenza, M. N., Tang, Y. Y., Blycker, G. R., . . . Liebherr, M. (2022). A Preregistered, Systematic Review Considering Mindfulness-Based Interventions and Neurofeedback for Targeting Affective and Cognitive Processes in Behavioral Addictions. Clinical Psychology Science and Practice, 29(4), 379-392.
DOI Scopus25 WoS24
2022 Brand, M., Rumpf, H. J., Demetrovics, Z., Müller, A., Stark, R., King, D. L., . . . Potenza, M. N. (2022). Which conditions should be considered as disorders in the International Classification of Diseases (ICD-11) designation of "other specified disorders due to addictive behaviors"?. Journal of Behavioral Addictions, 11(2), 150-159.
DOI Scopus301 WoS304 Europe PMC194
2022 Hing, N., Dittman, C. K., Russell, A. M. T., King, D. L., Rockloff, M., Browne, M., . . . Greer, N. (2022). Adolescents Who Play and Spend Money in Simulated Gambling Games Are at Heightened Risk of Gambling Problems. International Journal of Environmental Research and Public Health, 19(17), 15 pages.
DOI Scopus18 WoS15 Europe PMC5
2022 Delfabbro, P., Delic, A., & King, D. L. (2022). Understanding the mechanics and consumer risks associated with play-to-earn (P2E) gaming. Journal of Behavioral Addictions, 11(3), 716-726.
DOI Scopus34 WoS24 Europe PMC4
2022 Park, J. J., King, D. L., Wilkinson-Meyers, L., & Rodda, S. N. (2022). Content and Effectiveness of Web-Based Treatments for Online Behavioral Addictions: Systematic Review. JMIR Mental Health, 9(9), e36662.
DOI Scopus15 WoS11 Europe PMC4
2022 Carragher, N., Billieux, J., Bowden-Jones, H., Achab, S., Potenza, M. N., Rumpf, H. J., . . . Poznyak, V. (2022). Brief overview of the WHO Collaborative Project on the Development of New International Screening and Diagnostic Instruments for Gaming Disorder and Gambling Disorder. Addiction, 117(7), 2119-2121.
DOI Scopus27 WoS19 Europe PMC10
2022 Delfabbro, P., King, D., & Parke, J. (2022). The complex nature of human operant gambling behaviour involving slot games: Structural characteristics, verbal rules and motivation.. Addict Behav, 137, 107540.
DOI Scopus10 WoS10 Europe PMC4
2022 Billieux, J., Flayelle, M., & King, D. L. (2022). Addiction: expand diagnostic borders with care. Nature, 611(7937), 665.
DOI Scopus8 WoS7 Europe PMC5
2022 Luquiens, A., Guillou, M., Giustiniani, J., Barrault, S., Caillon, J., Delmas, H., . . . Grall-Bronnec, M. (2022). Pictograms to aid laypeople in identifying the addictiveness of gambling products (PictoGRRed study). Scientific Reports, 12(1), 12 pages.
DOI Scopus5 WoS6 Europe PMC3
2022 Slack, J. D., Delfabbro, P., & King, D. L. (2022). Toward a delineation of the differences between high engagement and problem gaming.. Addictive behaviors reports, 16, 1-8.
DOI Scopus20 WoS18 Europe PMC10
2021 Zarco-Alpuente, A., Ciudad-Fernández, V., Ballester-Arnal, R., Billieux, J., Gil-Llario, M. D., King, D. L., . . . Castro-Calvo, J. (2021). Problematic internet use prior to and during the COVID-19 pandemic. Cyberpsychology, 15(4), 20 pages.
DOI Scopus24 WoS22
2021 Russell, A., Browne, M., Hing, N., Rockloff, M., Newall, P. W. S., Dowling, N., . . . Woo, L. (2021). Electronic gaming machine accessibility and gambling problems: A natural policy experiment.
DOI
2021 Delfabbro, P., & King, D. L. (2021). ‘It’s concerning’, but is it your concern? Objectivity, advocacy and activism in gambling research. International Gambling Studies, 21(1), 168-179.
DOI Scopus9 WoS7
2021 Delfabbro, P. H., & King, D. L. (2021). The behaviour-attitude divide: understanding public attitudes towards gambling. International Gambling Studies, 21(1), 1-16.
DOI Scopus10 WoS9
2021 Green, R., Delfabbro, P. H., & King, D. L. (2021). Avatar identification and problematic gaming: the role of self-concept clarity. Addictive Behaviors, 113, 1-7.
DOI Scopus82 WoS74 Europe PMC20
2021 Stevens, M. W. R., Delfabbro, P. H., & King, D. L. (2021). Prevention approaches to problem gaming: a large-scale qualitative investigation. Computers in Human Behavior, 115, 106611-1-106611-8.
DOI Scopus24 WoS19
2021 James, O., Delfabbro, P., & King, D. L. (2021). A Comparison of Psychological and Work Outcomes in Open-Plan and Cellular Office Designs: A Systematic Review. SAGE OPEN, 11(1), 13 pages.
DOI Scopus37 WoS30
2021 King, D. L., Billieux, J., & Delfabbro, P. H. (2021). COVID-19: research on tech habits needs industry support. Nature, 589(7841), 198.
DOI Scopus6 WoS5
2021 Stevens, M. W. R., Delfabbro, P. H., & King, D. L. (2021). Prevention strategies to address problematic gaming: an evaluation of strategy support among habitual and problem gamers. The Journal of Primary Prevention, 42(2), 183-201.
DOI Scopus18 WoS15 Europe PMC8
2021 Giardina, A., Di Blasi, M., Schimmenti, A., King, D. L., Starcevic, V., & Billieux, J. (2021). Online gaming and prolonged self-isolation: Evidence from Italian gamers during the COVID-19 outbreak. Clinical Neuropsychiatry, 18(1), 65-74.
DOI Scopus73 WoS65 Europe PMC41
2021 Delfabbro, P., & King, D. L. (2021). Is There a Continuum of Behavioural Dependence in Problem Gambling? Evidence from 15 Years of Australian Prevalence Research. International Journal of Mental Health and Addiction, 20(4), 2208-2220.
DOI Scopus14 WoS14
2021 Galanis, C. R., Delfabbro, P. H., & King, D. L. (2021). Stigma-related arguments against gaming disorder: a call for research. Addiction, 116(10), 2921-2922.
DOI Scopus14 WoS13 Europe PMC9
2021 Park, J. J., Wilkinson-Meyers, L., King, D. L., & Rodda, S. N. (2021). Person-centred interventions for problem gaming: a stepped care approach. BMC Public Health, 21(1), 12 pages.
DOI Scopus14 WoS18 Europe PMC11
2021 Rehbein, F., King, D. L., Staudt, A., Hayer, T., & Rumpf, H. J. (2021). Contribution of Game Genre and Structural Game Characteristics to the Risk of Problem Gaming and Gaming Disorder: a Systematic Review. Current Addiction Reports, 8(2), 263-281.
DOI Scopus59 WoS54
2021 Billieux, J., Stein, D. J., Castro-Calvo, J., Higushi, S., & King, D. L. (2021). Rationale for and usefulness of the inclusion of gaming disorder in the ICD-11. World Psychiatry, 20(2), 198-199.
DOI Scopus65 WoS56 Europe PMC40
2021 Hunkin, H., King, D. L., & Zajac, I. T. (2021). Evaluating the feasibility of a consumer-grade wearable EEG headband to aid assessment of state and trait mindfulness.. Journal of clinical psychology, 77(11), 2559-2575.
DOI Scopus27 WoS26 Europe PMC21
2021 Delfabbro, P., & King, D. L. (2021). Contentious issues and future directions in adolescent gambling research. International Journal of Environmental Research and Public Health, 18(21), 11482.
DOI Scopus6 WoS5 Europe PMC3
2021 Hing, N., Russell, A. M. T., Bryden, G. M., Newall, P., King, D. L., Rockloff, M., . . . Greer, N. (2021). Skin gambling predicts problematic gambling amongst adolescents when controlling for monetary gambling. Journal of Behavioral Addictions, 10(4), 920-931.
DOI Scopus16 WoS18 Europe PMC12
2021 Delfabbro, P., & King, D. (2021). Conceptual and methodological issues in pathways model research. International Gambling Studies, 22(2), 1-11.
DOI Scopus4 WoS4
2021 Hunkin, H., King, D. L., & Zajac, I. T. (2021). EEG Neurofeedback During Focused Attention Meditation: Effects on State Mindfulness and Meditation Experiences. Mindfulness, 12(4), 841-851.
DOI Scopus38 WoS32
2021 Billieux, J., Heeren, A., Rochat, L., Maurage, P., Bayard, S., Bet, R., . . . Baggio, S. (2021). Positive and negative urgency as a single coherent construct: Evidence from a large-scale network analysis in clinical and non-clinical samples. Journal of Personality, 89(6), 1252-1262.
DOI Scopus59 WoS58 Europe PMC45
2021 Carey, P. A. K., Delfabbro, P., & King, D. (2021). An Evaluation of Gaming-Related Harms in Relation to Gaming Disorder and Loot Box Involvement. International Journal of Mental Health and Addiction, 20(5), 16 pages.
DOI Scopus35 WoS35 Europe PMC29
2021 Delfabbro, P., King, D. L., & Williams, J. (2021). The psychology of cryptocurrency trading: Risk and protective factors.. Journal of behavioral addictions, 10(2), 201-207.
DOI Scopus105 WoS88 Europe PMC14
2021 Kristensen, J. H., Pallesen, S., King, D. L., Hysing, M., & Erevik, E. K. (2021). Problematic Gaming and Sleep: A Systematic Review and Meta-Analysis. Frontiers in Psychiatry, 12, 17 pages.
DOI Scopus60 WoS56 Europe PMC48
2021 Delfabbro, P., King, D., Williams, J., & Georgiou, N. (2021). Cryptocurrency trading, gambling and problem gambling. Addictive Behaviors, 122, 1-6.
DOI Scopus75 WoS68 Europe PMC24
2021 Delfabbro, P., King, D. L., & Carey, P. (2021). Harm severity in internet gaming disorder and problem gambling: A comparative study. Computers in Human Behavior, 124, 1-7.
DOI Scopus17 WoS17
2021 Green, R., Delfabbro, P. H., & King, D. L. (2021). Player-avatar interactions in habitual and problematic gaming: a qualitative investigation. Journal of Behavioral Addictions, 10(2), 223-233.
DOI Scopus12 WoS11 Europe PMC2
2021 Castro-Calvo, J., King, D. L., Stein, D. J., Brand, M., Carmi, L., Chamberlain, S. R., . . . Billieux, J. (2021). Expert appraisal of criteria for assessing gaming disorder: an international Delphi study. Addiction, 116(9), 2463-2475.
DOI Scopus188 WoS180 Europe PMC118
2021 Delfabbro, P., Georgiou, N., & King, D. L. (2021). Measuring Gambling Harm: The Influence of Response Scaling on Estimates and the Distribution of Harm Across PGSI Categories.. J Gambl Stud, 37(2), 583-598.
DOI Scopus22 WoS21 Europe PMC12
2021 Finserås, T. R., Krossbakken, E., Pallesen, S., Mentzoni, R., King, D. L., Griffiths, M. D., & Molde, H. (2021). Near Miss in a Video Game: an Experimental Study. International Journal of Mental Health and Addiction, 19(2), 418-428.
DOI Scopus5 WoS4
2020 Delfabbro, P., & King, D. L. (2020). Don't Say the ‘P’ Word: Problem Gambling Is More than Harm. International Journal of Mental Health and Addiction, 18(3), 835-843.
DOI Scopus5 WoS5
2020 Delfabbro, P., & King, D. L. (2020). On the Limits and Challenges of Public Health Approaches in Addressing Gambling-Related Problems. International Journal of Mental Health and Addiction, 18(3), 844-859.
DOI Scopus14 WoS12
2020 Delfabbro, P., King, D. L., Browne, M., & Dowling, N. A. (2020). Do EGMs have a Stronger Association with Problem Gambling than Racing and Casino Table Games? Evidence from a Decade of Australian Prevalence Studies.. J Gambl Stud, 36(2), 499-511.
DOI Scopus49 WoS47 Europe PMC33
2020 King, D. L., Russell, A., & Hing, N. (2020). Adolescent land-based and internet gambling: Australian and international prevalence rates and measurement issues. Current Addiction Reports, 7(2), 137-148.
DOI Scopus41 WoS36
2020 King, D. L., Delfabbro, P. H., Billieux, J., & Potenza, M. N. (2020). Problematic online gaming and the COVID-19 pandemic. Journal of Behavioral Addictions, 9(2), 184-186.
DOI Scopus502 WoS427 Europe PMC273
2020 King, D. L., Billieux, J., Carragher, N., & Delfabbro, P. H. (2020). Face validity evaluation of screening tools for gaming disorder: scope, language, and overpathologizing issues. Journal of Behavioral Addictions, 9(1), 1-13.
DOI Scopus53 WoS54 Europe PMC28
2020 King, D. L., & Delfabbro, P. H. (2020). The convergence of gambling and monetised gaming activities. Current Opinion in Behavioral Sciences, 31, 32-36.
DOI Scopus67 WoS60
2020 Perales, J. C., King, D. L., Navas, J. F., Schimmenti, A., Sescousse, G., Starcevic, V., . . . Billieux, J. (2020). Learning to lose control: A process-based account of behavioral addiction. Neuroscience and Biobehavioral Reviews, 108, 771-780.
DOI Scopus83 WoS81 Europe PMC45
2020 King, D. L., Russell, A. M. T., Delfabbro, P. H., & Polisena, D. (2020). Fortnite microtransaction spending was associated with peers' purchasing behaviors but not gaming disorder symptoms. Addictive behaviors, 104, 106311-1-106311-7.
DOI Scopus65 WoS59 Europe PMC19
2020 Delfabbro, P., Georgiou, N., Malvaso, C., & King, D. (2020). Is Self-Reported Propensity for Everyday Illusions of Control Higher in Gamblers and Is It Associated With Gambling-Specific Erroneous Beliefs?. Sage Open, 10(1), 1-6.
DOI Scopus9 WoS9
2020 Wong, K. T. G., Liu, D., Balzan, R., King, D., & Galletly, C. (2020). Smartphone and Internet Access and Utilization by People With Schizophrenia in South Australia: Quantitative Survey Study.. JMIR mental health, 7(1), e11551.
DOI Scopus21 WoS19 Europe PMC15
2020 Hunkin, H., King, D. L., & Zajac, I. T. (2020). Perceived acceptability of wearable devices for the treatment of mental health problems. Journal of Clinical Psychology, 76(6), 987-1003.
DOI Scopus33 WoS30 Europe PMC18
2020 King, D. L., Chamberlain, S. R., Carragher, N., Billieux, J., Stein, D., Mueller, K., . . . Delfabbro, P. H. (2020). Screening and assessment tools for gaming disorder: a comprehensive systematic review. Clinical Psychology Review, 77, 1-20.
DOI Scopus298 WoS275 Europe PMC180
2020 Delfabbro, P., King, D., & Gainsbury, S. M. (2020). Understanding gambling and gaming skill and its implications for the convergence of gaming with electronic gaming machines. International Gambling Studies, 20(1), 171-183.
DOI Scopus33 WoS31
2020 Starcevic, V., King, D. L., Delfabbro, P. H., Schimmenti, A., Castro-Calvo, J., Giardina, A., & Billieux, J. (2020). "Diagnostic inflation" will not resolve taxonomical problems in the study of addictive online behaviours. Journal of Behavioral Addictions, 9(4), 915-919.
DOI Scopus24 WoS21 Europe PMC12
2020 Delfabbro, P., & King, D. (2020). The prevalence of loyalty program use and its association with higher risk gambling in Australia.. J Behav Addict, 9(4), 1993-1997.
DOI Scopus9 WoS10 Europe PMC4
2020 Delfabbro, P. H., & King, D. L. (2020). The value of voluntary vs. mandatory responsible gambling limit-setting systems: A review of the evidence. International Gambling Studies, 21(2), 255-271.
DOI Scopus46 WoS47
2020 Delfabbro, P., King, D., & Blaszczynski, A. (2020). Potential sources of bias in the reporting and interpretation of gambling research findings. Journal of Gambling Issues, 45(45), 173-192.
DOI
2020 Kim, H. S., & King, D. L. (2020). Gambling-gaming convergence: new developments and future directions. International Gambling Studies, 20(3), 373-379.
DOI Scopus25 WoS23
2020 Stevens, M. W., Dorstyn, D., Delfabbro, P. H., & King, D. L. (2020). Global prevalence of gaming disorder: a systematic review and meta-analysis. Australian and New Zealand Journal of Psychiatry, 55(6), 553-568.
DOI Scopus593 WoS555 Europe PMC353
2020 Delfabbro, P., King, D., & Georgiou, N. (2020). Opportunity cost and gambling: Distinguishing between competing activities and harm. Journal of Gambling Issues, 44(44), 170-179.
DOI Scopus10 WoS9
2020 Király, O., Potenza, M. N., Stein, D. J., King, D. L., Hodgins, D. C., Saunders, J. B., . . . Demetrovics, Z. (2020). Preventing problematic internet use during the COVID-19 pandemic: Consensus guidance. Comprehensive Psychiatry, 100, 4 pages.
DOI Scopus583 WoS499 Europe PMC332
2020 King, D. L., & Potenza, M. N. (2020). Gaming disorder among female adolescents: a hidden problem?. The Journal of Adolescent Health, 66(6), 650-652.
DOI Scopus27 WoS28 Europe PMC21
2020 Brand, M., Rumpf, H. J., King, D. L., Potenza, M. N., & Wegmann, E. (2020). Clarifying terminologies in research on gaming disorder and other addictive behaviors: distinctions between core symptoms and underlying psychological processes. Current Opinion in Psychology, 36, 49-54.
DOI Scopus80 WoS73 Europe PMC48
2020 Green, R., Delfabbro, P. H., & King, D. L. (2020). Avatar- and self-related processes and problematic gaming: a systematic review. Addictive behaviors, 108, 1-11.
DOI Scopus39 WoS35 Europe PMC13
2020 Flayelle, M., Castro-Calvo, J., Vögele, C., Astur, R., Ballester-Arnal, R., Challet-Bouju, G., . . . Billieux, J. (2020). Towards a cross-cultural assessment of binge-watching: Psychometric evaluation of the “watching TV series motives” and “binge-watching engagement and symptoms” questionnaires across nine languages. Computers in Human Behavior, 111, 13 pages.
DOI Scopus24 WoS21
2020 Delfabbro, P., & King, D. L. (2020). Demographic Insights into the Decline in Electronic Gaming Machine Participation in South Australia. International Journal of Mental Health and Addiction, 19(6), 1-13.
DOI Scopus3 WoS3
2020 King, D. L., Wölfling, K., & Potenza, M. N. (2020). Taking gaming disorder treatment to the next level. JAMA Psychiatry, 77(8), 869-870.
DOI Scopus30 WoS30 Europe PMC18
2020 Delfabbro, P., & King, D. L. (2020). Gaming-gambling convergence: evaluating evidence for the ‘gateway’ hypothesis. International Gambling Studies, 20(3), 380-392.
DOI Scopus72 WoS66
2020 Delfabbro, P., King, D. L., & Georgiou, N. (2020). Positive play and its relationship with gambling harms and benefits.. Journal of behavioral addictions, 9(2), 363-370.
DOI Scopus9 WoS9 Europe PMC4
2020 Brevers, D., King, D. L., & Billieux, J. (2020). Delineating adaptive esports involvement from maladaptive gaming: a self-regulation perspective. Current Opinion in Psychology, 36, 141-146.
DOI Scopus22 WoS18 Europe PMC8
2019 Greer, N., Rockloff, M., Browne, M., Hing, N., & King, D. L. (2019). Esports betting and skin Gambling: A brief history. Journal of Gambling Issues, 43(43), 128-146.
DOI Scopus45 WoS41
2019 King, D., Koster, E., & Billieux, J. (2019). Study what makes games addictive. Nature, 573(7774), 346.
DOI Scopus51 WoS50 Europe PMC33
2019 King, D. L., Delfabbro, P. H., Perales, J. C., Deleuze, J., Király, O., Krossbakken, E., & Billieux, J. (2019). Maladaptive player-game relationships in problematic gaming and gaming disorder: a systematic review. Clinical Psychology Review, 73, 101777.
DOI Scopus128 WoS124 Europe PMC77
2019 Brand, M., Rumpf, H. J., Demetrovics, Z., King, D. L., Potenza, M. N., & Wegmann, E. (2019). Gaming Disorder Is a Disorder due to Addictive Behaviors: Evidence from Behavioral and Neuroscientific Studies Addressing Cue Reactivity and Craving, Executive Functions, and Decision-Making. Current Addiction Reports, 6(3), 296-302.
DOI Scopus44 WoS37
2019 Rumpf, H. J., Brandt, D., Demetrovics, Z., Billieux, J., Carragher, N., Brand, M., . . . Poznyak, V. (2019). Epidemiological Challenges in the Study of Behavioral Addictions: a Call for High Standard Methodologies. Current Addiction Reports, 6(3), 331-337.
DOI Scopus55 WoS47
2019 Delfabbro, P., & King, D. L. (2019). Play dynamics on electronic gaming machines: a conceptual review. Journal of Behavioral Addictions, 8(2), 191-200.
DOI Scopus5 WoS6 Europe PMC2
2019 Choi, J. S., King, D. L., & Jung, Y. C. (2019). Editorial: Neurobiological perspectives in behavioral addiction. Frontiers in Psychiatry, 10(JAN), 3-1-3-3.
DOI Scopus10 WoS10 Europe PMC3
2019 Finserås, T. R., Pallesen, S., Mentzoni, R. A., Krossbakken, E., King, D. L., & Molde, H. (2019). Evaluating an Internet Gaming Disorder scale using Mokken scaling analysis. Frontiers in Psychology, 10(APR), 1-8.
DOI Scopus17 WoS14 Europe PMC10
2019 Hunkin, H., King, D. L., & Zajac, I. T. (2019). Wearable devices as adjuncts in the treatment of anxiety-related symptoms: A narrative review of five device modalities and implications for clinical practice. Clinical Psychology: Science and Practice, 26(3), e12290-1-e12290-12.
DOI Scopus32 WoS27
2019 King, D. L., Delfabbro, P. H., Potenza, M. N., Demetrovics, Z., Billieux, J., & Brand, M. (2019). Logic, evidence and consensus: towards a more constructive debate on gaming disorder. Australian and New Zealand Journal of Psychiatry, 53(11), 1047-1049.
DOI Scopus11 WoS11 Europe PMC7
2019 King, D. L., Delfabbro, P. H., Gainsbury, S. M., Dreier, M., Greer, N., & Billieux, J. (2019). Unfair play? Video games as exploitative monetized services: an examination of game patents from a consumer protection perspective. Computers in Human Behavior, 101, 131-143.
DOI Scopus125 WoS110
2019 King, D. L., & Potenza, M. N. (2019). Not playing around: gaming disorder in the International Classification of Diseases (ICD-11). Journal of Adolescent Health, 64(1), 5-7.
DOI Scopus43 WoS41 Europe PMC27
2019 Király, O., Bothe, B., Ramos-Diaz, J., Rahimi-Movaghar, A., Lukavska, K., Hrabec, O., . . . Demetrovics, Z. (2019). Ten-item internet gaming disorder test (IGDT-10): Measurement invariance and cross-cultural validation across seven language-based samples. Psychology of Addictive Behaviors, 33(1), 91-103.
DOI Scopus107 WoS88 Europe PMC60
2019 Delfabbro, P., & King, D. L. (2019). Challenges in the Conceptualisation and Measurement of Gambling-Related Harm. Journal of Gambling Studies, 35(3), 743-755.
DOI Scopus52 WoS54 Europe PMC29
2019 King, D. L., & Delfabbro, P. H. (2019). Loot box limit-setting is not sufficient on its own to prevent players from overspending: a reply to Drummond, Sauer & Hall. Addiction, 114(7), 1324-1325.
DOI Scopus33 WoS32 Europe PMC13
2019 Stevens, M. W. R., King, D. L., Dorstyn, D., & Delfabbro, P. H. (2019). Cognitive-behavioral therapy for internet gaming disorder: a systematic review and meta-analysis. Clinical Psychology and Psychotherapy, 26(2), 191-203.
DOI Scopus212 WoS188 Europe PMC125
2019 King, D., & Delfabbro, P. (2019). Video game monetization (e.g., 'loot boxes'): a blueprint for practical social responsibility measures. International Journal of Mental Health and Addiction, 17(1), 166-179.
DOI Scopus146 WoS124
2018 Krossbakken, E., Pallesen, S., Mentzoni, R., King, D., Molde, H., Finserås, T., & Torsheim, T. (2018). A cross-lagged study of developmental trajectories of video game engagement, addiction, and mental health. Frontiers in Psychology, 9(NOV), 13 pages.
DOI Scopus116 WoS107 Europe PMC67
2018 Krossbakken, E., Torsheim, T., Mentzoni, R., King, D., Bjorvatn, B., Lorvik, I., & Pallesen, S. (2018). The effectiveness of a parental guide for prevention of problematic video gaming in children: A public health randomized controlled intervention study. Journal of Behavioral Addictions, 7(1), 52-61.
DOI Scopus35 WoS30 Europe PMC21
2018 King, D. L., Delfabbro, P. H., Potenza, M. N., Demetrovics, Z., Billieux, J., & Brand, M. (2018). Internet gaming disorder should qualify as a mental disorder. Australian and New Zealand Journal of Psychiatry, 52(7), 615-617.
DOI Scopus66 WoS65 Europe PMC47
2018 Alexandraki, K., Stavropoulos, V., Burleigh, T., King, D., & Griffiths, M. (2018). Internet pornography viewing preference as a risk factor for adolescent Internet addiction: the moderating role of classroom personality factors. Journal of Behavioral Addictions, 7(2), 423-432.
DOI Scopus36 WoS31 Europe PMC16
2018 King, D., & Gaming Industry Response Consortium. (2018). Comment on the global gaming industry’s statement on ICD-11 gaming disorder: a corporate strategy to disregard harm and deflect social responsibility?. Addiction, 113(11), 2145-2146.
DOI Scopus44 WoS35 Europe PMC22
2018 Fineberg, N., Demetrovics, Z., Stein, D., Ioannidis, K., Potenza, M., Grünblatt, E., . . . Chamberlain, S. (2018). Manifesto for a European research network into Problematic Usage of the Internet. European Neuropsychopharmacology, 28(11), 1232-1246.
DOI Scopus273 WoS249 Europe PMC162
2018 Rumpf, H. J., Achab, S., Billieux, J., Bowden-Jones, H., Carragher, N., Demetrovics, Z., . . . Poznyak, V. (2018). Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective: Commentary on: A weak scientific basis for gaming disorder: Let us err on the side of caution (van Rooij et al., 2018). Journal of Behavioral Addictions, 7(3), 556-561.
DOI Scopus244 WoS222 Europe PMC154
2018 Castro-Calvo, J., Ballester-Arnal, R., Potenza, M. N., King, D. L., & Billieux, J. (2018). Does “forced abstinence” from gaming lead to pornography use? Insight from the April 2018 crash of Fortnite’s servers. Journal of Behavioral Addictions, 7(3), 501-502.
DOI Scopus28 WoS22 Europe PMC20
2018 King, D. L., & Delfabbro, P. H. (2018). The concept of "harm" in Internet gaming disorder. Journal of Behavioral Addictions, 7(3), 562-564.
DOI Scopus56 WoS53 Europe PMC38
2018 King, D. L., & Delfabbro, P. H. (2018). Predatory monetization schemes in video games (e.g. 'loot boxes') and internet gaming disorder. Addiction, 113(11), 1967-1969.
DOI Scopus168 WoS147 Europe PMC56
2018 Evans, C., King, D., & Delfabbro, P. (2018). Effect of brief gaming abstinence on withdrawal in adolescent at-risk daily gamers: a randomized controlled study. Computers in Human Behavior, 88, 70-77.
DOI Scopus24 WoS20
2018 Colder Carras, M., Porter, A., Van Rooij, A., King, D., Lange, A., Carras, M., & Labrique, A. (2018). Gamers’ insights into the phenomenology of normal gaming and game “addiction”: A mixed methods study. Computers in Human Behavior, 79, 238-246.
DOI Scopus54 WoS42 Europe PMC21
2018 King, D., Adair, C., Saunders, J., & Delfabbro, P. (2018). Clinical predictors of gaming abstinence in help-seeking adult problematic gamers. Psychiatry Research, 261, 581-588.
DOI Scopus23 WoS18 Europe PMC12
2018 King, D., Delfabbro, P., Doh, Y., Wu, A., Kuss, D., Pallesen, S., . . . Sakuma, H. (2018). Policy and prevention approaches for disordered and hazardous gaming and internet use: an international perspective. Prevention Science, 19(2), 233-249.
DOI Scopus131 WoS104 Europe PMC64
2018 Király, O., Griffiths, M., King, D., Lee, H., Lee, S., Bányai, F., . . . Demetrovics, Z. (2018). Policy responses to problematic video game use: A systematic review of current measures and future possibilities. Journal of behavioral addictions, 7(3), 503-517.
DOI Scopus132 WoS117 Europe PMC70
2018 King, D., Herd, M., & Delfabbro, P. (2018). Motivational components of tolerance in Internet gaming disorder. Computers in Human Behavior, 78, 133-141.
DOI Scopus57 WoS48
2018 Schneider, L., King, D., & Delfabbro, P. (2018). Maladaptive coping styles in adolescents with internet gaming disorder symptoms. International Journal of Mental Health and Addiction, 16(4), 905-916.
DOI Scopus86 WoS73
2018 Wong, K. T. G., Liu, D., Balzan, R., King, D., & Galletly, C. (2018). Smartphone and Internet Access and Utilization by People With Schizophrenia in South Australia: Quantitative Survey Study (Preprint).
DOI
2017 King, D., Delfabbro, P., Wu, A., Doh, Y., Kuss, D., Pallesen, S., . . . Sakuma, H. (2017). Treatment of Internet gaming disorder: An international systematic review and CONSORT evaluation. Clinical Psychology Review, 54, 123-133.
DOI Scopus187 WoS165 Europe PMC113
2017 Delfabbro, P., & King, D. L. (2017). Blame It on Reno: a Commentary on Hancock and Smith. International Journal of Mental Health and Addiction, 15(6), 1203-1208.
DOI Scopus4 WoS2
2017 King, D., & Delfabbro, P. (2017). Prevention and policy related to Internet Gaming Disorder. Current Addiction Reports, 4(3), 284-292.
DOI Scopus17
2017 Smith, L., Gradisar, M., King, D., & Short, M. (2017). Intrinsic and extrinsic predictors of video-gaming behaviour and adolescent bedtimes: the relationship between flow states, self-perceived risk-taking, device accessibility, parental regulation of media and bedtime. Sleep Medicine, 30, 64-70.
DOI Scopus33 WoS26 Europe PMC18
2017 King, D., Kaptsis, D., Delfabbro, P., & Gradisar, M. (2017). Effectiveness of Brief Abstinence for Modifying Problematic Internet Gaming Cognitions and Behaviors. Journal of Clinical Psychology, 73(12), 1573-1585.
DOI Scopus32 WoS24 Europe PMC13
2017 Delfabbro, P., & King, D. (2017). Gambling is not a capitalist conspiracy: a critical commentary of literature on the ‘industry state gambling complex’. International Gambling Studies, 17(2), 317-331.
DOI Scopus17 WoS10
2017 Delfabbro, P., & King, D. (2017). Prevention paradox logic and problem gambling: Does low-risk gambling impose a greater burden of harm than high-risk gambling?. Journal of Behavioral Addictions, 6(2), 163-167.
DOI Scopus51 WoS51 Europe PMC22
2017 King, D., & Delfabbro, P. (2017). Features of parent-child relationships in adolescents with Internet Gaming Disorder. International Journal of Mental Health and Addiction, 15(6), 1270-1283.
DOI Scopus69 WoS59
2017 Gainsbury, S., King, D., Russell, A., Delfabbro, P., & Hing, N. (2017). Virtual addictions: an examination of problematic social casino game use among at-risk gamblers. Addictive Behaviors, 64, 334-339.
DOI Scopus38 WoS39 Europe PMC12
2017 Saunders, J., Hao, W., Long, J., King, D., Mann, K., Fauth-Bühler, M., . . . Poznyak, V. (2017). Gaming disorder: Its delineation as an important condition for diagnosis, management, and prevention. Journal of Behavioral Addictions, 6(3), 271-279.
DOI Scopus357 WoS327 Europe PMC211
2017 Billieux, J., King, D., Higuchi, S., Achab, S., Bowden-Jones, H., Hao, W., . . . Poznyak, V. (2017). Functional impairment matters in the screening and diagnosis of gaming disorder. Journal of Behavioral Addictions, 6(3), 285-289.
DOI Scopus162 WoS144 Europe PMC92
2017 Schneider, L., King, D., & Delfabbro, P. (2017). Family factors in adolescent problematic Internet gaming: a systematic review. Journal of Behavioral Addictions, 6(3), 321-333.
DOI Scopus274 WoS244 Europe PMC158
2017 Abarbanel, B., Gainsbury, S., King, D., Hing, N., & Delfabbro, P. (2017). Gambling games on social platforms: how do advertisements for social casino games target young adults?. Policy and Internet, 9(2), 184-209.
DOI Scopus55 WoS44
2017 Forrest, C. J., King, D. L., & Delfabbro, P. H. (2017). Maladaptive cognitions predict changes in problematic gaming in highly-engaged adults: A 12-month longitudinal study. Addictive Behaviors, 65, 125-130.
DOI Scopus46 WoS41 Europe PMC23
2017 Smith, L., King, D., Richardson, C., Roane, B., & Gradisar, M. (2017). Mechanisms influencing older adolescents' bedtimes during videogaming: the roles of game difficulty and flow. Sleep Medicine, 39, 70-76.
DOI Scopus19 WoS14 Europe PMC8
2017 King, D., Herd, M., & Delfabbro, P. (2017). Tolerance in Internet gaming disorder: a need for increasing gaming time or something else?. Journal of Behavioral Addictions, 6(4), 525-533.
DOI Scopus71 WoS63 Europe PMC44
2016 King, D. (2016). Editorial: Internet addictions. Cyberpsychology, 10(3), 5 pages.
DOI WoS1
2016 Delfabbro, P., King, D. L., & Derevensky, J. L. (2016). Adolescent Gambling and Problem Gambling: Prevalence, Current Issues, and Concerns. Current Addiction Reports, 3(3), 268-274.
DOI Scopus68
2016 Griffiths, M., van Rooij, A., Kardefelt-Winther, D., Starcevic, V., Király, O., Pallesen, S., . . . Demetrovics, Z. (2016). Working towards an international consensus on criteria for assessing internet gaming disorder: A critical commentary on Petry et al. (2014). Addiction, 111(1), 167-175.
DOI Scopus329 WoS309 Europe PMC190
2016 King, D., & Delfabbro, P. (2016). The cognitive psychopathology of internet gaming disorder in adolescence. Journal of Abnormal Child Psychology, 44(8), 1635-1645.
DOI Scopus179 WoS158 Europe PMC88
2016 Gainsbury, S., Delfabbro, P., King, D., & Hing, N. (2016). An exploratory study of gambling operators' use of social media and the latent messages conveyed. Journal of Gambling Studies, 32(1), 125-141.
DOI Scopus76 WoS69 Europe PMC24
2016 Gainsbury, S., King, D., Russell, A., Delfabbro, P., Derevensky, J., & Hing, N. (2016). Exposure to and engagement with gambling marketing in social media: reported impacts on moderate-risk and problem gamblers. Psychology of Addictive Behaviors, 30(2), 270-276.
DOI Scopus61 WoS54 Europe PMC24
2016 King, D., Kaptsis, D., Delfabbro, P., & Gradisar, M. (2016). Craving for internet games? Withdrawal symptoms from an 84-h abstinence from Massively Multiplayer Online gaming. Computers in Human Behavior, 62, 488-494.
DOI Scopus56 WoS49
2016 Gainsbury, S., Russell, A., King, D., Delfabbro, P., & Hing, N. (2016). Migration from social casino games to gambling: motivations and characteristics of gamers who gamble. Computers in Human Behavior, 63, 59-67.
DOI Scopus72 WoS69
2016 Gainsbury, S., King, D., Russell, A., & Delfabbro, P. (2016). Who pays to play freemium games? The profiles and motivations of players who make purchases within social casino games. Journal of Behavioral Addictions, 5(2), 221-230.
DOI Scopus46 WoS41 Europe PMC11
2016 King, D. L., & Delfabbro, P. H. (2016). Defining tolerance in Internet Gaming disorder: Isn't it time?. Addiction Abingdon England, 111(11), 2064-2065.
DOI Scopus27 WoS23 Europe PMC17
2016 Kaptsis, D., King, D., Delfabbro, P., & Gradisar, M. (2016). Trajectories of abstinence-induced Internet gaming withdrawal symptoms: A prospective pilot study. Addictive Behaviors Reports, 4, 24-30.
DOI Scopus33 Europe PMC14
2016 King, D., & Delfabbro, P. (2016). Adolescents’ perceptions of parental influences on commercial and simulated gambling activities. International Gambling Studies, 16(3), 424-441.
DOI Scopus17 WoS16
2016 King, D., Russell, A., Gainsbury, S., Delfabbro, P., & Hing, N. (2016). The cost of virtual wins: an examination of gambling-related risks in youth who spend money on social casino games. Journal of Behavioral Addictions, 5(3), 401-409.
DOI Scopus45 WoS44 Europe PMC13
2016 Kaptsis, D., King, D., Delfabbro, P., & Gradisar, M. (2016). Withdrawal symptoms in internet gaming disorder: A systematic review. Clinical Psychology Review, 43, 58-66.
DOI Scopus180 WoS167 Europe PMC121
2016 Forrest, C., King, D., & Delfabbro, P. (2016). The Gambling Preferences and Behaviors of a Community Sample of Australian Regular Video Game Players. Journal of Gambling Studies, 32(2), 409-420.
DOI Scopus38 WoS32 Europe PMC11
2016 Forrest, C., King, D., & Delfabbro, P. (2016). The measurement of maladaptive cognitions underlying problematic video-game playing among adults. Computers in Human Behavior, 55(Part A), 399-405.
DOI Scopus49 WoS44
2016 King, D., & Delfabbro, P. (2016). Early exposure to digital simulated gambling: a review and conceptual model. Computers in Human Behavior, 55(Part A), 198-206.
DOI Scopus55 WoS53
2015 Gainsbury, S., King, D., Hing, N., & Delfabbro, P. (2015). Social media marketing and gambling: An interview study of gambling operators in Australia. International Gambling Studies, 15(3), 377-393.
DOI Scopus31 WoS29
2015 Smith, L., Gradisar, M., & King, D. (2015). Parental influences on adolescent video game play: a study of accessibility, rules, limit setting, monitoring, and cybersafety. Cyberpsychology, Behavior, and Social Networking, 18(5), 273-279.
DOI Scopus38 WoS32 Europe PMC20
2015 King, D., Gainsbury, S., Delfabbro, P., Hing, N., & Abarbanel, B. (2015). Distinguishing between gaming and gambling activities in addiction research. Journal of Behavioral Addictions, 4(4), 215-220.
DOI Scopus88 WoS81 Europe PMC41
2015 Delfabbro, P., & King, D. (2015). On Finding the C in CBT: The Challenges of Applying Gambling-Related Cognitive Approaches to Video-Gaming. Journal of Gambling Studies, 31(1), 315-329.
DOI Scopus27 WoS17 Europe PMC4
2015 Delfabbro, P., & King, D. (2015). On finding the C in CBT: the challenges of applying gambling-related cognitive approaches to video-gaming.. Journal of gambling studies, 31(1), 315-329.
DOI Europe PMC4
2014 Gainsbury, S., Hing, N., Delfabbro, P., Dewar, G., & King, D. (2014). An exploratory study of interrelationships between social casino gaming, gambling, and problem gambling. International Journal of Mental Health and Addiction, 13(1), 136-153.
DOI Scopus50 WoS45
2014 King, D., & Delfabbro, P. (2014). My Facebook family: should adolescent psychiatric evaluation include information about online social networks?. Australian & New Zealand Journal of Psychiatry, 48(9), 805-808.
DOI Scopus8 WoS7 Europe PMC5
2014 King, D., & Delfabbro, P. (2014). The cognitive psychology of Internet gaming disorder. Clinical Psychology Review, 34(4), 298-308.
DOI Scopus297 WoS265 Europe PMC172
2014 King, D., & Delfabbro, P. (2014). Internet gaming disorder treatment: a review of definitions of diagnosis and treatment outcome. Journal of Clinical Psychology, 70(10), 942-955.
DOI Scopus140 WoS115 Europe PMC84
2014 King, D. L., & Delfabbro, P. H. (2014). Is preoccupation an oversimplification? A call to examine cognitive factors underlying internet gaming disorder. Addiction, 109(9), 1566-1567.
DOI Scopus37 WoS32 Europe PMC27
2014 Gainsbury, S., Hing, N., Delfabbro, P., & King, D. (2014). A taxonomy of gambling and casino games via social media and online technologies. International Gambling Studies, 14(2), 196-213.
DOI Scopus96 WoS84
2014 Delfabbro, P., King, D., & Griffiths, M. (2014). From adolescent to adult gambling: an analysis of longitudinal gambling patterns in South Australia. Journal of Gambling Studies, 30(3), 547-563.
DOI Scopus73 WoS71 Europe PMC43
2014 Griffiths, M. D., King, D. L., & Demetrovics, Z. (2014). DSM-5 internet gaming disorder needs a unified approach to assessment. Neuropsychiatry, 4(1), 1-4.
DOI Scopus112 WoS100
2014 Frahn, T., Delfabbro, P., & King, D. (2014). Exposure to free-play modes in simulated online gaming increases risk-taking in monetary gambling. Journal of Gambling Studies, 31(4), 1531-1543.
DOI Scopus23 WoS21 Europe PMC9
2014 King, D., Delfabbro, P., Zwaans, T., & Kaptsis, D. (2014). Sleep interference effects of pathological electronic media use during adolescence. International Journal of Mental Health and Addiction, 12(1), 21-35.
DOI Scopus56 WoS54
2014 King, D., Delfabbro, P., Kaptsis, D., & Zwaans, T. (2014). Adolescent simulated gambling via digital and social media: an emerging problem. Computers in Human Behavior, 31(1), 305-313.
DOI Scopus114 WoS110
2013 King, D., Delfabbro, P., Zwaans, T., & Kaptsis, D. (2013). Clinical features and axis I comorbidity of Australian adolescent pathological Internet and video game users. Australian and New Zealand Journal of Psychiatry, 47(11), 1058-1067.
DOI Scopus147 WoS128 Europe PMC93
2013 Haagsma, M., Pieterse, M., Peters, O., & King, D. (2013). How gaming may become a problem: A qualitative analysis of the role of gaming related experiences and cognitions in the development of problematic game behavior. International Journal of Mental Health and Addiction, 11(4), 441-452.
DOI Scopus21 WoS13
2013 King, D., & Delfabbro, P. (2013). Video-gaming disorder and the DSM-5: Some further thoughts. Australian and New Zealand Journal of Psychiatry, 47(9), 875-879.
DOI Scopus19 WoS16 Europe PMC8
2013 King, D., & Delfabbro, P. (2013). Issues for DSM-5: Video-gaming disorder?. Australian and New Zealand Journal of Psychiatry, 47(1), 20-22.
DOI Scopus49 WoS47 Europe PMC25
2013 King, D., Gradisar, M., Drummond, A., Lovato, N., Wessel, J., Micic, G., . . . Delfabbro, P. (2013). The impact of prolonged violent video-gaming on adolescent sleep: an experimental study. Journal of Sleep Research, 22(2), 137-143.
DOI Scopus128 WoS131 Europe PMC88
2013 Haagsma, M., King, D., Pieterse, M., & Peters, O. (2013). Assessing problematic video gaming using the Theory of Planned Behavior: a longitudinal study of Dutch young people. International Journal of Mental Health and Addiction, 11(2), 172-185.
DOI Scopus42 WoS37
2013 Bednarz, J., Delfabbro, P., & King, D. (2013). Practice makes poorer: practice gambling modes and their effects on real-play in simulated roulette. International Journal of Mental Health and Addiction, 11(3), 381-395.
DOI Scopus25 WoS25
2013 King, D., Haagsma, M., Delfabbro, P., Gradisar, M., & Griffiths, M. (2013). Toward a consensus definition of pathological video-gaming: a systematic review of psychometric assessment tools. Clinical Psychology Review, 33(3), 331-342.
DOI Scopus359 WoS303 Europe PMC179
2013 King, D., Delfabbro, P., & Griffiths, M. (2013). Trajectories of problem video gaming among adult regular gamers: An 18-month longitudinal study. CyberPsychology, Behavior and Social Networking, 16(1), 72-76.
DOI Scopus60 WoS52 Europe PMC29
2012 Griffiths, M., Kuss, D., & King, D. (2012). Video game addiction: past, present and future. Current Psychiatry Reviews, 8(4), 308-318.
DOI Scopus223 WoS188
2012 Delfabbro, P., King, D., & Griffiths, M. (2012). Behavioural profiling of problem gamblers: a summary and review. International Gambling Studies, 12(3), 349-366.
DOI Scopus37 WoS29
2012 King, D., Delfabbro, P., Griffiths, M., & Gradisar, M. (2012). Cognitive-behavioral approaches to outpatient treatment of internet addiction in children and adolescents. Journal of Clinical Psychology, 68(11), 1185-1195.
DOI Scopus104 WoS83 Europe PMC55
2012 Delfabbro, P., & King, D. (2012). Gambling in Australia: experiences, problems, research and policy. Addiction, 107(9), 1556-1561.
DOI Scopus51 WoS47 Europe PMC26
2012 King, D., Delfabbro, P., Deverensky, J., & Griffiths, M. (2012). A review of Australian classification practices for commercial video games featuring simulated gambling. International Gambling Studies, 12(2), 231-242.
DOI Scopus20 WoS17
2012 Griffiths, M., King, D., & Delfabbro, P. (2012). Simulated gambling in video gaming: what are the implications for adolescents?. Education and Health, 30(3), 68-70.
Scopus14
2012 King, D., Delfabbro, P., & Griffiths, M. (2012). Clinical interventions for technology-based problems: excessive internet and video game use. Journal of Cognitive Psychotherapy: An International Quarterly, 26(1), 43-56.
DOI Scopus69 WoS48
2012 King, D., Ejova, A., & Delfabbro, P. (2012). Illusory control, gambling, and video gaming: an investigation of regular gamblers and video game players. Journal of Gambling Studies (Online), 28(3), 421-435.
DOI Scopus42 WoS39 Europe PMC15
2012 Delfabbro, P., Borgas, M., & King, D. (2012). Venue staff knowledge of their patrons’ gambling and problem gambling. Journal of Gambling Studies, 28(1), 155-169.
DOI Scopus25 WoS20 Europe PMC10
2011 Delfabbro, P., & King, D. (2011). Adolescent gambling in metropolitan Darwin: Prevalence, correlates and social influences. Gambling Research, 23(1), 3-23.
2011 King, D., Delfabbro, P., & Zajac, I. (2011). Preliminary validation of a new clinical tool for identifying problem video game playing. International Journal of Mental Health and Addiction, 9(1), 72-87.
DOI Scopus61 WoS55
2011 King, D., Delfabbro, P., Griffiths, M., & Gradisar, M. (2011). Assessing clinical trials of internet addiction treatment: a systematic review and CONSORT evaluation. Clinical Psychology Review, 31(7), 1110-1116.
DOI Scopus191 WoS165 Europe PMC95
2011 King, D., Day, A., & Delfabbro, P. (2011). The emergence and development of specialist courts: lessons for juvenile justice from the history of the Children's Court in South Australia?. The Open Criminology Journal, 4(Suppl 1-M1), 40-47.
DOI
2011 King, D., Delfabbro, P., & Griffiths, M. (2011). The role of structural characteristics in problematic video game playing: an empirical study. International Journal of Mental Health and Addiction, 9(3), 320-333.
DOI Scopus136 WoS111
2010 Delfabbro, P., King, D., & Barber, J. (2010). Children in foster care - Five years on. Children Australia, 35(1), 22-30.
DOI WoS11
2010 King, D., Delfabbro, P., & Griffiths, M. (2010). Cognitive behavioral therapy for problematic video game players: conceptual considerations and practice issues. Journal of Cybertherapy and Rehabilitation, 3(3), 261-273.
Scopus44
2010 King, D., & Delfabbro, P. (2010). Should Australia have an R 18+ classification for video games?. Youth Studies Australia, 29(1), 9-17.
Scopus9
2010 King, D., Delfabbro, P., & Griffiths, M. (2010). Video Game Structural Characteristics: A New Psychological Taxonomy. International Journal of Mental Health and Addiction, 8(1), 90-106.
DOI Scopus323 WoS261
2010 King, D., Delfabbro, P., & Griffiths, M. (2010). Recent innovations in video game addiction research and theory. Global Media Journal: Australian Edition, 4(1), 1-13.
2010 King, D., Delfabbro, P., & Griffiths, M. (2010). The convergence of gambling and digital media: Implications for gambling in young people. Journal of Gambling Studies, 26(2), 175-187.
DOI Scopus214 WoS192 Europe PMC77
2009 King, D., Delfabbro, P., & Griffiths, M. (2009). The psychological study of video game players: methodological challenges and practical advice. International Journal of Mental Health and Addiction, 7(4), 555-562.
DOI Scopus27
2009 Delfabbro, P., King, D., Lambos, C., & Puglies, S. (2009). Is video-Game playing a risk factor for pathological gambling in Australian adolescents?. Journal of Gambling Studies, In Press(3), 1-15.
DOI Scopus55 WoS49 Europe PMC26
2009 Delfabbro, P., Lambos, C., King, D., & Puglies, S. (2009). Knowledge and beliefs about gambling in Australian secondary school students and their implications for education strategies. Journal of Gambling Studies, 25(4), 523-539.
DOI Scopus56 WoS53 Europe PMC31
2009 King, D., & Delfabbro, P. (2009). Understanding and assisting excessive players of video games: a community psychology perspective. The Australian Community Psychologist, 21(1), 62-74.
WoS49
2009 King, D., & Delfabbro, P. (2009). The general health status of heavy video game players: comparisons with Australian normative data. Journal of Cybertherapy and Rehabilitation, 2(1), 17-26.
Scopus10
2009 King, D., & Delfabbro, P. (2009). Motivational differences in problem video game play. Journal of Cybertherapy and Rehabilitation, 2(2), 139-149.
Scopus54
2009 Riggs, D., King, D., Delfabbro, P., & Augoustinos, M. (2009). "Children out of place". Representations of foster care in the Australian news media. Journal of Children and Media, 3(3), 234-248.
DOI WoS5
2009 Griffiths, M., King, D., & Delfabbro, P. (2009). Adolescent gambling-like experiences: are they a cause for concern?. Education and Health, 27(2), 27-30.
Scopus24
2007 King, D., & Proeve, M. (2007). Shame, guilt, depression, anxiety, and substance use amongst professional counsellors in Australia. Counselling, Psychotherapy and Health, 3(1), 88-103.

Year Citation
2019 King, D., & Delfabbro, P. (2019). Internet Gaming Disorder: theory, assessment, treatment, and prevention. London, United Kingdom: Academic Press.
DOI Scopus53
- Das, D. K., & Roberson, C. (Eds.) (2013). Trends in the Judiciary. Routledge.
DOI

Year Citation
2025 Stevens, M. W. R., King, D. L., & Delfabbro, P. H. (2025). Epidemiology of Problem Gaming: Prevalence, Patterns, and Trends. In Social and Affective Neuroscience of Gaming Insights from Fundamentals to Public Mental Health Applications (pp. 277-288). Springer Nature Switzerland.
DOI
2024 King, D. L., Galanis, C. R., Delfabbro, P. H., Billieux, J., Király, O., Canale, N., . . . Potenza, M. N. (2024). Video gaming and its efects on children and adolescents: Research priorities and recommendations. In Handbook of Children and Screens: Digital Media, Development, and Well-Being from Birth Through Adolescence (pp. 573-579). Springer Nature Switzerland.
DOI
2024 Griffiths, M. D., Stavropoulos, V., Pontes, H. M., Carbonell, X., King, D. L., Lin, C. Y., . . . Király, O. (2024). Gaming disorder among children and adolescents. In Handbook of Children and Screens Digital Media Development and Well Being from Birth Through Adolescence (pp. 187-194). Springer Nature Switzerland.
DOI Scopus5
2021 King, D. L., Billieux, J., Mueller, K., & Delfabbro, P. H. (2021). Clinical interventions for technology-based problems. In D. J. Stein, N. A. Fineberg, & S. R. Chamberlain (Eds.), Mental Health in a Digital World (pp. 435-457). Elsevier.
DOI Scopus7
2020 Billieux, J., Potenza, M. N., Maurage, P., Brevers, D., Brand, M., & King, D. L. (2020). Cognitive factors associated with gaming disorder. In Cognition and Addiction A Researcher S Guide from Mechanisms Towards Interventions (pp. 221-230). Elsevier.
DOI Scopus48
2020 King, D. L., & Delfabbro, P. H. (2020). Gaming disorder in young people. In M. Hodes, S. Shur-Fen, & P. J. de Vries (Eds.), Starting At the Beginning: Laying the Foundation for Lifelong Mental Health (pp. 159-187). Elsevier.
DOI Scopus2
2020 Delfabbro, P., & King, D. (2020). Adolescent gambling. In C. Essau, & P. Delfabbro (Eds.), Adolescent Addiction: Epidemiology, Assessment, and Treatment (2 ed., pp. 159-183). London, United Kingdom: Academic Press.
DOI Scopus7
2020 King, D., & Delfabbro, P. (2020). Video game addiction. In C. Essau, & P. Delfabbro (Eds.), Adolescent Addiction: Epidemiology, Assessment, and Treatment (pp. 185-213). London, United Kingdom: Academic Press.
DOI Scopus31
2020 Delfabbro, P., McArdle, P., & King, D. (2020). Political and policy issues in adolescent addiction. In C. Essau, & P. Delfabbro (Eds.), Adolescent Addiction: Epidemiology, Assessment, and Treatment (2 ed., pp. 319-334). London, United Kingdom: Academic Press.
DOI Scopus3
2020 King, D. L., & Delfabbro, P. H. (2020). The natural history of problematic internet use and gaming: Recent findings, challenges, and future directions. In M. N. Potenza, K. A. Faust, & D. Faust (Eds.), The Oxford Handbook of Digital Technologies and Mental Health (pp. 65-74). Oxford, United Kingdom: Oxford University Press.
DOI Scopus1
2019 Delfabbro, P. H., & King, D. (2019). Responsible gambling: An academic perspective. In H. Shaffer, A. Blaszczynski, R. Ladouceur, P. Collins, & D. Fong (Eds.), Responsible Gambling Primary Stakeholder Perspectives (pp. 58-81). New York, NY; USA: Oxford University Press.
2014 Griffiths, M., King, D., & Delfabbro, P. (2014). The technological convergence of gambling and gaming practices. In D. Richard, A. Blaszcynski, & L. Nower (Eds.), The Wiley-Blackwell Handbook of Disordered Gambling (1 ed., pp. 327-346). United States: Wiley.
DOI Scopus22
2014 King, D., Day, A., & Delfabbro, P. (2014). Interview with Senior Judge Stephen McEwen, The Youth Court of South Australia. In D. K. Das, & C. Roberson (Eds.), Trends in the judiciary: interviews with judges across the globe, Volume one (Vol. 1, 1 ed., pp. 15-33). USA: CRC Press.
DOI
2013 King, D., Day, A., & Delfabbro, P. (2013). The Children's Court of South Australia. In R. Sheehan, & A. Borowski (Eds.), Australia's children's courts today and tomorrow (Vol. 7, 1 ed., pp. 85-101). Netherlands: Springer.
DOI Scopus2
2013 King, D., Delfabbro, P., & Griffiths, M. (2013). Video game addiction. In P. Miller (Ed.), Principles of addiction: comprehensive addictive behaviors and disorders (pp. 819-825). Elsevier Science.
DOI Scopus18
2013 Video Game Addiction (2013). In Principles of Addiction: Comprehensive Addictive Behaviors and Disorders, Volume 1 (pp. 819-825).
DOI

Year Citation
2021 King, D. (2021). Integrating Serious and Casual Game Design Approaches: A Framework for Activist-Casual Game Design. In ACM International Conference Proceeding Series (pp. 1-9). ACM.
DOI Scopus3
2018 Wong, K. T. G., King, D., Balzan, R., Liu, D., & Galletly, C. (2018). TECHNOLOGY LITERACY AND ENGAGEMENT IN PEOPLE WITH SCHIZOPHRENIA. In SCHIZOPHRENIA BULLETIN Vol. 44 (pp. S208). Florence, ITALY: OXFORD UNIV PRESS.
DOI WoS1
2017 Banyai, F., Zsila, A., Kiraly, O., Maraz, A., Elekes, Z., Griffiths, M. D., . . . Demetrovics, Z. (2017). Problematic social networking sites use among adolescents: A national representative study. In JOURNAL OF BEHAVIORAL ADDICTIONS Vol. 6 (pp. 62). AKADEMIAI KIADO RT.

Year Citation
2019 Billieux, J., Fineberg, N., Chamberlain, S. R., Demetrovics, Z., Brand, M., King, D. L., . . . Castro-Calvo, J. (2019). Expert appraisal of criteria for assessing gaming disorder: An international Delphi study. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT.
2019 King, D. L. (2019). Prevention for problematic gaming: Current knowledge and priorities. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT.
2019 Dullur, P., Starcevic, V., Kim, L. H., Adair, C., & King, D. (2019). The relationship between IGD and ADHD: a review. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT.
2019 Dreier, M., Mueller, K. W., Beutel, M. E., King, D. L., & Woelfling, K. (2019). In-Game-Purchases and Internet Gaming Disorder. A proposal for a Maximal Revenue Per Paying User per month (MIRPPU). Why regulation in adolescents is needed?. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT.
WoS1
2019 King, D. L. (2019). Screening tools for gaming disorder: What, how, why?. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT.
2019 Flayelle, M., Castro-Calvo, J., Vogele, C., Astur, R., Ballester-Arnal, R., Challet-Bouju, G., . . . Billieux, J. (2019). Cross-cultural validation of the Watching TV Series Motives and Binge-Watching Engagement and Symptoms questionnaires across nine languages. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT.
2019 Carragher, N., Rumpf, H. -J., Higuchi, S., Billieux, J., King, D., Bowden-Jones, H., . . . Poznyak, V. (2019). World Health Organization (WHO) Collaborative Project on the Development of an International Diagnostic Interview for Gaming Disorder. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO ZRT.
WoS4
2018 King, D. (2018). Predatory monetisation and gambling-like features in video games. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO RT.
WoS1
2018 King, D. (2018). Cognitive-behavioral treatment of Internet gaming disorder. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO RT.
2017 King, D. (2017). Current state of research on intervention measures targeting Internet gaming disorder. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO RT.
2017 Krossbakken, E., Torsheim, T., Mentzoni, R. A., King, D. L., Bjorvatn, B., Lorvik, I. M., & Pallesen, S. (2017). The effects of a parental guide for the prevention of video game problems in children: A randomized controlled trial. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO RT.
2017 King, D. (2017). A closer look at tolerance in Internet gaming disorder. Poster session presented at the meeting of JOURNAL OF BEHAVIORAL ADDICTIONS. AKADEMIAI KIADO RT.

Year Citation
2025 Refahi, Z., Namazi, S. A., King, D., & Sadeghi, S. (2025). Attentional Bias in Gaming Addiction: A Systematic Review of Behavioral Studies.
DOI

Date Role Research Topic Program Degree Type Student Load Student Name
2025 Co-Supervisor Psychological factors involved in online speculative trading involving digital currencies Doctor of Philosophy Doctorate Full Time Miss Ying Li
2025 Co-Supervisor Psychological factors involved in online speculative trading involving digital currencies Doctor of Philosophy Doctorate Full Time Miss Ying Li

Date Role Research Topic Program Degree Type Student Load Student Name
2023 - 2025 Co-Supervisor Investigating the role of impaired control in gaming disorder Doctor of Philosophy Doctorate Full Time Mr Bartosz Andrzej Warwas Kowalik
2021 - 2024 Co-Supervisor The Influence of Sports Betting Advertising on Young People: Mechanisms of Persuasion Doctor of Philosophy Doctorate Full Time Mr Gianluca Domenico Di Censo
2018 - 2022 Co-Supervisor The Acceptability and Efficacy of Wearable Devices in Digital Mental Health Doctor of Philosophy/Master of Psychology (Clinical) Doctorate Full Time Mr Hugh Hunkin
2017 - 2021 Principal Supervisor Epidemiological Evidence and Potential Interventions for Problematic Gaming: A Behavioral Addiction Perspective Doctor of Philosophy Doctorate Full Time Mr Matthew Stevens
2017 - 2018 Co-Supervisor Child Contact, Domestic Violence, and Family Law in Australia Doctor of Philosophy Doctorate Full Time Ms Donna Celeste Roberts
2017 - 2021 Co-Supervisor Social and Psychological Adaptation to Open-Plan Workplace Designs Doctor of Philosophy with Master of Psychology (Organisational and Human Factors) Doctorate Full Time Miss Olivia Isabel Shirley James
2016 - 2017 Co-Supervisor An Investigation of the Association Between Child Abuse, Neglect and Youth Offending in South Australia Doctor of Philosophy Doctorate Full Time APrf Catia Malvaso
2014 - 2020 Co-Supervisor An Analysis of the Interaction between Professed Values and Humanitarian Behaviour Doctor of Philosophy Doctorate Part Time Dr Franco Lanfranchi
2014 - 2017 Co-Supervisor The Nature of High Risk Investing: Risky Business or Gambling? Doctor of Philosophy Doctorate Full Time Ms Jennifer Nicole Williams
2012 - 2016 Co-Supervisor Excessive appetites for video-games: An examination of the causes, consequences, and progression of problematic video-game playing Doctor of Philosophy Doctorate Full Time Mr Cameron James Forrest

Date Role Editorial Board Name Institution Country
2017 - ongoing Consulting Editor Frontiers in Psychiatry - -
2015 - ongoing Associate Editor Journal of Behavioral Addictions - -

Connect With Me

External Profiles

Other Links